GeoNodes behaviour differences between 3.6.3 RC, 4.0 master, and 1 month ago #111933

Closed
opened 2023-09-04 17:53:05 +02:00 by Demeter Dzadik · 3 comments
Member

Blender Version
Broken: 3.6.3 RC and Current 4.0 main
Worked: July 27 4.0

Caused by 56659f1510

Short description of error
A production file that uses a GeoNode set-up to mimic the effect of a shape key only seems to continue working as intended on specific Blender versions.

July 27 4.0: Mesh looks as intended; Pose is mostly achieved with the rig, then the GeoNode modifier is responsible for a slight correction, sculpted by an animator. (Excuse the fact that this looks horrible nonetheless, the original camera angle for this shot is from behind, but this angle shows the issue better in subsequent pics)
image

3.6.3 RC: Mesh completely explodes
image

Current 4.0 main: Mesh is actually not affected by the GeoNode ShapeKey set-ups at all. This zig-zag shape is caused by what may be a separate issue, in other geonode set-ups, in helper objects. May need a follow-up report, but for the sake of this report, just note that the locally added modifiers have no effect. (Mesh looks the same even when the "ShapeKey" modifiers are removed.)
image

File: 020_0040.anim_bug.blend

**Blender Version** Broken: 3.6.3 RC **and** Current 4.0 main Worked: July 27 4.0 Caused by 56659f1510b1d8ab1345efa9d6e7ed6050476d68 **Short description of error** A production file that uses a GeoNode set-up to mimic the effect of a shape key only seems to continue working as intended on specific Blender versions. July 27 4.0: Mesh looks as intended; Pose is mostly achieved with the rig, then the GeoNode modifier is responsible for a slight correction, sculpted by an animator. (Excuse the fact that this looks horrible nonetheless, the original camera angle for this shot is from behind, but this angle shows the issue better in subsequent pics) ![image](/attachments/233dcbde-9070-4551-b61c-33355c537f78) 3.6.3 RC: Mesh completely explodes ![image](/attachments/b8515569-2486-438e-bab3-47495853fffb) Current 4.0 main: Mesh is actually not affected by the GeoNode ShapeKey set-ups at all. This zig-zag shape is caused by what may be a separate issue, in other geonode set-ups, in helper objects. May need a follow-up report, but for the sake of this report, just note that the locally added modifiers have no effect. (Mesh looks the same even when the "ShapeKey" modifiers are removed.) ![image](/attachments/3b7fce57-e10a-41bc-bc64-249a66f06e79) File: [020_0040.anim_bug.blend](/attachments/cff1ee31-aac7-400c-a193-01ce1972b7e2)
Demeter Dzadik added the
Priority
Normal
Type
Report
Status
Needs Triage
labels 2023-09-04 17:53:06 +02:00

I can't confirm this in today / yesterday builds.

Info: Read packed library:  '//../../../lib/nodes/Better_Curve_Deform.blend', parent '<direct>'
Info: Read packed library:  '//../../../lib/nodes/CollisionAvoidance.blend', parent '<direct>'
Info: Read packed library:  '//../../../lib/nodes/Curve_Deform_Iterative.blend', parent '<direct>'
Info: Read packed library:  '//../../../lib/char/dog/publish/dog.v001.blend', parent '<direct>'
Info: Read packed library:  '//../../../lib/nodes/GeoNodeShapeKey.blend', parent '<direct>'
Info: Read packed library:  '//../../../lib/nodes/rigging_misc.blend', parent '<direct>'
Info: Read packed library:  '//../../../lib/nodes/shading.blend', parent 'C:\lib\char\dog\publish\dog.v001.blend'
Info: Read packed library:  '//../../../lib/nodes/utilities.blend', parent 'C:\lib\char\dog\publish\dog.v001.blend'
Info: Read packed library:  '//../../../lib/nodes/UV_Deform.blend', parent '<direct>'
WARN (bke.anim_sys): C:\Users\blender\git\blender-vdev\blender.git\source\blender\blenkernel\intern\anim_sys.cc:4199 BKE_animsys_eval_driver: invalid driver - modifiers["RIG-GN-IterativeCurveDef-Lips"]["Input_7"][0]
WARN (bke.anim_sys): C:\Users\blender\git\blender-vdev\blender.git\source\blender\blenkernel\intern\anim_sys.cc:4199 BKE_animsys_eval_driver: invalid driver - modifiers["RIG-GN-IterativeCurveDef-Lips"]["Input_7"][0]
Info: Read packed library:  '//../../../lib/nodes/Better_Curve_Deform.blend', parent '<direct>'
Info: Read packed library:  '//../../../lib/nodes/CollisionAvoidance.blend', parent '<direct>'
Info: Read packed library:  '//../../../lib/nodes/Curve_Deform_Iterative.blend', parent '<direct>'
Info: Read packed library:  '//../../../lib/char/dog/publish/dog.v001.blend', parent '<direct>'
Info: Read packed library:  '//../../../lib/nodes/GeoNodeShapeKey.blend', parent '<direct>'
Info: Read packed library:  '//../../../lib/nodes/rigging_misc.blend', parent '<direct>'
Info: Read packed library:  '//../../../lib/nodes/shading.blend', parent 'C:\lib\char\dog\publish\dog.v001.blend'
Info: Read packed library:  '//../../../lib/nodes/utilities.blend', parent 'C:\lib\char\dog\publish\dog.v001.blend'
Info: Read packed library:  '//../../../lib/nodes/UV_Deform.blend', parent '<direct>'
I can't confirm this in today / yesterday builds. ``` Info: Read packed library: '//../../../lib/nodes/Better_Curve_Deform.blend', parent '<direct>' Info: Read packed library: '//../../../lib/nodes/CollisionAvoidance.blend', parent '<direct>' Info: Read packed library: '//../../../lib/nodes/Curve_Deform_Iterative.blend', parent '<direct>' Info: Read packed library: '//../../../lib/char/dog/publish/dog.v001.blend', parent '<direct>' Info: Read packed library: '//../../../lib/nodes/GeoNodeShapeKey.blend', parent '<direct>' Info: Read packed library: '//../../../lib/nodes/rigging_misc.blend', parent '<direct>' Info: Read packed library: '//../../../lib/nodes/shading.blend', parent 'C:\lib\char\dog\publish\dog.v001.blend' Info: Read packed library: '//../../../lib/nodes/utilities.blend', parent 'C:\lib\char\dog\publish\dog.v001.blend' Info: Read packed library: '//../../../lib/nodes/UV_Deform.blend', parent '<direct>' WARN (bke.anim_sys): C:\Users\blender\git\blender-vdev\blender.git\source\blender\blenkernel\intern\anim_sys.cc:4199 BKE_animsys_eval_driver: invalid driver - modifiers["RIG-GN-IterativeCurveDef-Lips"]["Input_7"][0] WARN (bke.anim_sys): C:\Users\blender\git\blender-vdev\blender.git\source\blender\blenkernel\intern\anim_sys.cc:4199 BKE_animsys_eval_driver: invalid driver - modifiers["RIG-GN-IterativeCurveDef-Lips"]["Input_7"][0] Info: Read packed library: '//../../../lib/nodes/Better_Curve_Deform.blend', parent '<direct>' Info: Read packed library: '//../../../lib/nodes/CollisionAvoidance.blend', parent '<direct>' Info: Read packed library: '//../../../lib/nodes/Curve_Deform_Iterative.blend', parent '<direct>' Info: Read packed library: '//../../../lib/char/dog/publish/dog.v001.blend', parent '<direct>' Info: Read packed library: '//../../../lib/nodes/GeoNodeShapeKey.blend', parent '<direct>' Info: Read packed library: '//../../../lib/nodes/rigging_misc.blend', parent '<direct>' Info: Read packed library: '//../../../lib/nodes/shading.blend', parent 'C:\lib\char\dog\publish\dog.v001.blend' Info: Read packed library: '//../../../lib/nodes/utilities.blend', parent 'C:\lib\char\dog\publish\dog.v001.blend' Info: Read packed library: '//../../../lib/nodes/UV_Deform.blend', parent '<direct>' ```
Member

3.6.3 RC: Mesh completely explodes

Can not replicate either

**System Information**
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 532.03
3.6.3, e362a2f0d41f

Current 4.0 main

Can confirm the difference in 4.0. (Won't be able to bisect though, lite build crash while reading the file)

> 3.6.3 RC: Mesh completely explodes Can not replicate either ``` **System Information** Operating system: Windows-10-10.0.22000-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 532.03 3.6.3, e362a2f0d41f ``` > Current 4.0 main Can confirm the difference in 4.0. (Won't be able to bisect though, lite build crash while reading the file)
Jacques Lucke self-assigned this 2023-09-05 10:25:40 +02:00

I can confirm the issue on:

Operating system: Windows-10-10.0.23451-SP0 64 Bits
Graphics card: Radeon (TM) RX 480 Graphics ATI Technologies Inc. 4.6.0 Core Profile Context 23.20.01.04.230725
Broken: version: 4.0.0 Alpha
I can confirm the issue on: ``` Operating system: Windows-10-10.0.23451-SP0 64 Bits Graphics card: Radeon (TM) RX 480 Graphics ATI Technologies Inc. 4.6.0 Core Profile Context 23.20.01.04.230725 Broken: version: 4.0.0 Alpha ```
Germano Cavalcante added
Module
Nodes & Physics
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and removed
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Needs Triage
labels 2023-09-05 15:33:49 +02:00
Blender Bot added
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labels 2023-09-06 13:26:48 +02:00
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Reference: blender/blender#111933
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