GeoNodes behaviour differences between 3.6.3 RC, 4.0 master, and 1 month ago #111933
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Reference: blender/blender#111933
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Blender Version
Broken: 3.6.3 RC and Current 4.0 main
Worked: July 27 4.0
Caused by
56659f1510
Short description of error
A production file that uses a GeoNode set-up to mimic the effect of a shape key only seems to continue working as intended on specific Blender versions.
July 27 4.0: Mesh looks as intended; Pose is mostly achieved with the rig, then the GeoNode modifier is responsible for a slight correction, sculpted by an animator. (Excuse the fact that this looks horrible nonetheless, the original camera angle for this shot is from behind, but this angle shows the issue better in subsequent pics)
3.6.3 RC: Mesh completely explodes
Current 4.0 main: Mesh is actually not affected by the GeoNode ShapeKey set-ups at all. This zig-zag shape is caused by what may be a separate issue, in other geonode set-ups, in helper objects. May need a follow-up report, but for the sake of this report, just note that the locally added modifiers have no effect. (Mesh looks the same even when the "ShapeKey" modifiers are removed.)
File: 020_0040.anim_bug.blend
I can't confirm this in today / yesterday builds.
Can not replicate either
Can confirm the difference in 4.0. (Won't be able to bisect though, lite build crash while reading the file)
I can confirm the issue on: