Boolean operation is persistent unless bool deleted in outliner or name in Geometry Node #114771

Closed
opened 2023-11-13 03:20:31 +01:00 by Joel Godin · 2 comments

System Information
Operating system: macOS-14.0-x86_64-i386-64bit 64 Bits
Graphics card: Metal API Apple M1 1.2

Blender Version
Broken: version: 4.0.0 Release Candidate, branch: blender-v4.0-release, commit date: 2023-11-10 13:29, hash: c688b038473a
Worked: (don't know)

Short description of error
Deleting a boolean with a name in a Geometry node deletes the boolean, but leaves the boolean operation, unless that boolean
was deleted in the outliner, or the name was removed from the geometry node before deleting it in the viewport.

Exact steps for others to reproduce the error

Option 1 (persistent boolean)
Open attached .blend,
In the viewport select and delete the boolean (bool_cube)
(the boolean deletes, but the operation stays)

Option 2 (non-persistent boolean)
Open attached .blend
In outliner delete bool_cube
(boolean and operation deletes)

Option 3 (non-persistent boolean)
Open attached .blend
In 'GeoCube' geometry node delete the name 'bool_cube' in the object info,
In viewport delete bool_cube (boolean object is deleted as well as operation).

Video explanation here: https://youtu.be/yn33bdyqUQI

**System Information** Operating system: macOS-14.0-x86_64-i386-64bit 64 Bits Graphics card: Metal API Apple M1 1.2 **Blender Version** Broken: version: 4.0.0 Release Candidate, branch: blender-v4.0-release, commit date: 2023-11-10 13:29, hash: `c688b038473a` Worked: (don't know) **Short description of error** Deleting a boolean with a name in a Geometry node deletes the boolean, but leaves the boolean operation, unless that boolean was deleted in the outliner, or the name was removed from the geometry node before deleting it in the viewport. **Exact steps for others to reproduce the error** Option 1 (persistent boolean) Open attached .blend, In the viewport select and delete the boolean (bool_cube) (the boolean deletes, but the operation stays) Option 2 (non-persistent boolean) Open attached .blend In outliner delete bool_cube (boolean and operation deletes) Option 3 (non-persistent boolean) Open attached .blend In 'GeoCube' geometry node delete the name 'bool_cube' in the object info, In viewport delete bool_cube (boolean object is deleted as well as operation). Video explanation here: https://youtu.be/yn33bdyqUQI
Joel Godin added the
Priority
Normal
Type
Report
Status
Needs Triage
labels 2023-11-13 03:20:32 +01:00
Member

Thanks for the report. I can confirm.

Thanks for the report. I can confirm.
Member

You can get rid of it completely if you do Object > Delete Global

See also https://docs.blender.org/manual/en/4.0/scene_layout/object/editing/delete.html

It will still have users otherwise:

>>> bpy.data.user_map(subset=(bpy.data.objects['bool_cube'], ))
{bpy.data.objects['bool_cube']: {bpy.data.scenes['Scene'], bpy.data.objects['Cube'], bpy.data.node_groups['GeoCube']}}

This sort of thing has caused confusion before, see e.g. #106025 or #112766

But generally, not considered a bug.
Not deleting "global" in the 3D viewport is more like unlinking from the current scene, use Delete Global if you want the object to be truly deleted from everywhere.

I will close this report (feel free to comment again though if issues persist).

You can get rid of it completely if you do `Object` > `Delete Global` See also https://docs.blender.org/manual/en/4.0/scene_layout/object/editing/delete.html It will still have users otherwise: ``` >>> bpy.data.user_map(subset=(bpy.data.objects['bool_cube'], )) {bpy.data.objects['bool_cube']: {bpy.data.scenes['Scene'], bpy.data.objects['Cube'], bpy.data.node_groups['GeoCube']}} ``` This sort of thing has caused confusion before, see e.g. #106025 or #112766 But generally, not considered a bug. Not deleting "global" in the 3D viewport is more like unlinking from the current scene, use Delete Global if you want the object to be truly deleted from everywhere. I will close this report (feel free to comment again though if issues persist).
Blender Bot added
Status
Archived
and removed
Status
Confirmed
labels 2023-11-13 09:49:34 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#114771
No description provided.