Rotated objects snapping #72815
Operating system: Windows 10 (64bit)
Graphics card: rtx 2060 super
Blender version: 2.80, 2.81 (both same effect)
Objects rotated in Object Mode don't snap properly.
Create plane, rotate it in edit mode 45°.
Duplicate plane, rotate it in object mode 45°, try snapping it.
Desktop 2019.12.31 - 06.01.17.02.mp4
Thanks for the report, but this is not a bug.
This works like this since the early days of Blender's snap system, there are plans to change, but it's not a priority.
No due date set.
No dependencies set.
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