Material Preview (and final render in EEVEE) purple #77944
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Reference: blender/blender#77944
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System Information
Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: Intel(R) HD Graphics 630 Intel 4.5.0 - Build 26.20.100.7263
Blender Version
Broken: version: 2.83.0, branch: master, commit date: 2020-06-03 14:38, hash:
211b6c29f7
Worked: I don't remember this bug occuring in previous versions.
Short description of error
I know, that materials should become purple when the texture is missing.
But the problem is that they not behave as they should even without applying textures and also with the default material.
This bug occurs in EEVEE:
In a render, it is also a problem with the scene surface material.
I attach some screenshots from material preview: they are all the same default material.
Exact steps for others to reproduce the error
Added subscriber: @ArthurPholax
#79866 was marked as duplicate of this issue
#78850 was marked as duplicate of this issue
#78715 was marked as duplicate of this issue
#77588 was marked as duplicate of this issue
#78311 was marked as duplicate of this issue
#78205 was marked as duplicate of this issue
Added subscriber: @JacquesLucke
Changed status from 'Needs Triage' to: 'Needs User Info'
Does it work in 2.90 builds from https://builder.blender.org/download/?
Can you update your GPU driver?
For now, 2.90 crashes when I try to open material preview.
UPD: First, the preview window opens black then blender crashes in few seconds.
Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF79B85F933
Module : blender.exe
Thread : 0000186c
I've updated my driver just now.
Still I got same bug on 2.83 and crashes on 2.9 with the message.
Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF60E90F933
Module : blender.exe
Thread : 00000c38
Also I noticed that 2.9 crashes (now?) not while opening the preview pane but when I open just material settings in properties panel. But only if there is a material attached to the object.
At the same time there is nothing wrong happens when I edit material in the Shading workspace.
All is good also with editing World Properties (I changed Background to Principled BSDF and all is fine).
And there are no crashes in that case while using Cycles renderer.
Changed status from 'Needs User Info' to: 'Needs Triage'
Add: sometimes, in 2.9, when I tweak some some EEVEE settings an switch between render engines it doesn't crash when I open properties panel, but crashes on trying to preview material in that panel.
Can't see any pattern there though.
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Needs User Info'
Thanks for the report. This might be a graphic driver issue.
To upgrade to the latest driver, see here for more information: https://docs.blender.org/manual/en/dev/troubleshooting/gpu/index.html
https://downloadcenter.intel.com/product/80939/Graphics-Drivers
Could you check if this helps?
(If not, also please check if this is also an issue with
File
>Defaults
>Load Factory Settings
)Working materials become purpleto Material Preview purpleAs I wrote before (Wed, Jun 17, 5:33 PM), I have updated the graphic driver and nothing changed for better.
Also, I've noticed that you renamed the task to "Material Preview purple". It is wrong, because the bug influences not only material preview, but also a final render in EEVEE (as I stated in the description).
Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'
Material Preview purpleto Material Preview (and final render in EEVEE) purpleSince this came up in #78205 (Material preview with eevee render engine shows pink color regardless of material settings.) as well: does this only occur when resizing the panel?
Added subscriber: @fclem
What is the output if you launch blender using the debug and debug_gpu batch files?
Added subscriber: @ingoreuter
I launched blender_debug_log. Is it a proper file? I've got some logs.
debug_logs.zip
No. It happens when:
So, I believe, it happens every time when there is a need to show a material
NEW INFO:
Material preview shows either grey or purple color, independent of material surface color.
Added subscriber: @dpshamonin
Added subscribers: @DreamNoms, @mano-wii
A little new peice of information, if it can be helpful.
Fresh Blender 2.83.1
Now, after few switches, material color starts to appear , but purple/grey problem is still there.
Digging deeper, I can see, that the problem is not only in color.
All in Blender 2.83.1
Added subscriber: @noiling
Added subscriber: @Hyejun
2.83.2 - the problem is still there
Now I also can't get any color or transparency in 2.83.1
2.83.3 - same
Hi,
I just installed 2.91 alfa, the problem is solved there, at least in my case, However on 2.83.5 it still persists. Shouln´t be too difficult to compare and correct this on the 2.83 series ....
Added subscribers: @AJB-3, @ankitm
Sorry, I have to correct my last post: The problem persists. Only that now it takes longer (more renders) to produce it. While formerly the first evee render was alright and from the second one it was all purple, it now goes well for up to more or less 10 times, then it is purple again. The problem that the render is inmediately purple as soon as I give the default cube a material still persists. When I change the color, the material icon within the material tab goes purple.