Outliner: Remap Users crash (for ID Type
Object
) #93799
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Reference: blender/blender#93799
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System Information
Operating system: macOS-11.6-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 455 OpenGL Engine ATI Technologies Inc. 4.1 ATI-4.6.20
Blender Version
Broken: version: 2.93.5, branch: master, commit date: 2021-10-05 12:04, hash:
a791bdabd0
Broken: 3.1.0, Sun Dec 5 23:29:23 2021
Worked: ???
Short description of error
The "Remap Users" (Outliner) crashes for
ID Type
Object
Exact steps for others to reproduce the error
from the default statup scene:
ID Type
toObject
Added subscriber: @jenkm
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
Can confirm, will check
So, problem seems twofold:
Object
(havent hunted this down, but this goes over all IDs andBKE_library_id_can_use_idtype
permits a scene, so everything basically gets tried to be remapped, assume this goes bunkers somewhere)Object
selected -- which is then likely to crash] -- this got a bit more obvious with0e47e57eb7
but Outliner was always spawning one dialog for each marked item in the OutlinerHm, I'd say it is best to split this up in two reports.
Outliner: Remap Users may lead to crashto Outliner: Remap Users crash (for `ID Type` `Object`)other report is #93814 (Outliner: Remap Users spawns multiple dialogs on top of each other)
Regarding the remapping crashing on object ID: can also be checked with the following (was removed in
17bd5c9d4b
for some reason) which adds the entry back for objects in the Outliner context menu:P2651: T93799_object_remap_users_snippet
This issue was referenced by
7c9e409985
Added subscribers: @mont29, @brecht
@brecht, @mont29: Hm, looks like remapping to another object is just not valid anymore [possibly because of the introduction of (scene) collections]? In 2.79, we could end up with two [equal] objects being linked to the same scene, guess this is just not possible/allowed anymore. Maybe this type of object usage can be steered around, but afraid this will take me much longer than @mont29?
If this is related to the "object-used-by-scene" vs. "object-used-by-collection" fact, then we have semi-related cases in:
(and I think the whole workflow could need some rethinking)
This issue was referenced by
8d3e57f338
Changed status from 'Confirmed' to: 'Resolved'