I18n: write messages of the vertex group lock operator explicitly #104484

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Damien Picard wants to merge 1 commits from pioverfour:dp_improve_lock_vertex_group into blender-v3.5-release

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Member

The operator's description used a format string like:

BLI_sprintfN(TIP_("%s %s vertex groups of the active object"),
             action_str, target_str)

which is almost guaranteed to be impossible to properly localize to
some languages -- I know there are a couple of issues for French
already.

So instead of hoping formatting works, write all possible strings
explicitly, even if it looks stupidly verbose.


Review started in D16240.

The operator's description used a format string like: ``` BLI_sprintfN(TIP_("%s %s vertex groups of the active object"), action_str, target_str) ``` which is almost guaranteed to be impossible to properly localize to some languages -- I know there are a couple of issues for French already. So instead of hoping formatting works, write all possible strings explicitly, even if it looks stupidly verbose. ----- Review started in [D16240](https://archive.blender.org/developer/D16240).
Damien Picard requested review from Campbell Barton 2023-02-08 22:12:13 +01:00
Damien Picard requested review from Bastien Montagne 2023-02-08 22:12:13 +01:00
Hans Goudey reviewed 2023-02-08 23:10:06 +01:00
@ -3453,1 +3453,3 @@
action_str = TIP_("Lock");
switch (mask) {
case VGROUP_MASK_ALL:
description = TIP_("Lock all vertex groups of the active object");
Member

I'd suggest putting the return directly in the switch cases and removing the break lines like

case VGROUP_MASK_ALL:
          return BLI_strdup(TIP_("Lock all vertex groups of the active object"));
case ...:

That would make the duplication here more manageable (and just take up less screen space!)

I'd suggest putting the `return` directly in the switch cases and removing the `break` lines like ``` case VGROUP_MASK_ALL: return BLI_strdup(TIP_("Lock all vertex groups of the active object")); case ...: ``` That would make the duplication here more manageable (and just take up less screen space!)
Author
Member

You’re right, it’s much more legible!

You’re right, it’s much more legible!
pioverfour marked this conversation as resolved
Damien Picard force-pushed dp_improve_lock_vertex_group from 0fd822864b to a06a875fc6 2023-02-09 20:20:15 +01:00 Compare
Campbell Barton reviewed 2023-02-10 00:30:05 +01:00
@ -3448,4 +3448,2 @@
const char *action_str, *target_str;
switch (action) {

It would be good to include a comment, adding context to why strings are handled this way, otherwise someone who stumbles on the code might this as an opportunity to de-duplicate text.

/* NOTE: constructing the following string literals can be done in a less verbose way,
 * however the resulting strings can't be usefully translated, (via `TIP_`). */`
It would be good to include a comment, adding context to why strings are handled this way, otherwise someone who stumbles on the code might this as an opportunity to de-duplicate text. ``` /* NOTE: constructing the following string literals can be done in a less verbose way, * however the resulting strings can't be usefully translated, (via `TIP_`). */`
pioverfour marked this conversation as resolved
Campbell Barton approved these changes 2023-02-10 00:32:00 +01:00
Campbell Barton left a comment
Owner

Approving with one minor request.

Approving with one minor request.
Damien Picard force-pushed dp_improve_lock_vertex_group from a06a875fc6 to fe384fdc41 2023-02-10 01:00:08 +01:00 Compare
Brecht Van Lommel added this to the User Interface project 2023-02-13 09:22:44 +01:00
Bastien Montagne added the
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Translations
label 2023-02-20 11:01:24 +01:00
Bastien Montagne approved these changes 2023-02-20 11:02:51 +01:00
Bastien Montagne left a comment
Owner

LGTM, thanks.

LGTM, thanks.
pioverfour changed target branch from main to blender-v3.5-release 2023-02-20 12:16:06 +01:00

Committed as 79c1dc65a7

Committed as 79c1dc65a7
Bastien Montagne closed this pull request 2023-02-20 14:34:16 +01:00
Damien Picard deleted branch dp_improve_lock_vertex_group 2023-02-20 14:37:13 +01:00

Pull request closed

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Reference: blender/blender#104484
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