WIP: Animation: remove drawing of locked Keyframe vertices #104561

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Christoph Lendenfeld wants to merge 1 commits from ChrisLend/blender:graph_locked_curves into main

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Before this patch locked FCurves had their Keyframe vertices drawn, even though they couldn't be selected.

To remove visual clutter, remove the drawing of them completely.

Before
image

After
image

Before this patch locked FCurves had their Keyframe vertices drawn, even though they couldn't be selected. To remove visual clutter, remove the drawing of them completely. Before ![image](/attachments/75558dc0-8fce-494e-9883-6d954c97b02d) After ![image](/attachments/331c293a-bc28-445c-b6ff-e9c818791a83)
Christoph Lendenfeld added the
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Animation & Rigging
label 2023-02-10 11:06:59 +01:00
Christoph Lendenfeld added 1 commit 2023-02-10 11:07:01 +01:00
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actually I would say - in my opinion - not a good idea. sometimes you might want to know where the other keyframes are and I would not like to first have to go to the other channel OR go to the dopesheet. you could make the keys grey tho.

they are basically almost visual bookmarks for where the keys in other curves are

at the moment when you have the “onyl selected curve keyframe” on it also removes the keys from the other curves

may be that could be an option tho

actually I would say - in my opinion - not a good idea. sometimes you might want to know where the other keyframes are and I would not like to first have to go to the other channel OR go to the dopesheet. you could make the keys grey tho. they are basically almost visual bookmarks for where the keys in other curves are at the moment when you have the “onyl selected curve keyframe” on it also removes the keys from the other curves may be that could be an option tho

I agree - I will often look at other curves to sync up where keys are to make sure things are aligned. I would mind this as an option - it certainly cleans things up, especially when you have super heavy data. However, it does remove an important data point for me when animating.

I agree - I will often look at other curves to sync up where keys are to make sure things are aligned. I would mind this as an option - it certainly cleans things up, especially when you have super heavy data. However, it does remove an important data point for me when animating.
Member

As noted in chat,improving the drawing/display of the locked curve is fine, having a curve with no keys on it means it has been "baked" with the bake curve. I am fine with maybe a locked channel having the keys shown but drawn the same color as the curve instead of white, so you can see there is a KEY there but not selected-able

As noted in chat,improving the drawing/display of the locked curve is fine, having a curve with no keys on it means it has been "baked" with the bake curve. I am fine with maybe a locked channel having the keys shown but drawn the same color as the curve instead of white, so you can see there is a KEY there but not selected-able
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Member

closing this in favor of running through a Design task first
#104867: Design: Graph Editor Curve Display

thanks for all the feedback!

closing this in favor of running through a Design task first [#104867: Design: Graph Editor Curve Display](https://projects.blender.org/blender/blender/issues/104867) thanks for all the feedback!

Pull request closed

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Reference: blender/blender#104561
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