Miguel Pozo
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40c5909f4a
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fix comments
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2023-03-08 13:41:20 +01:00 |
Miguel Pozo
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39ad50fb0e
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Fix comment
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2023-03-06 19:08:41 +01:00 |
Miguel Pozo
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2e7c34342d
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Comments improvements
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2023-03-06 15:56:29 +01:00 |
Miguel Pozo
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29d79d2210
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Clarify lP meaning in eevee_shadow_tilemap_lib
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2023-03-06 15:38:42 +01:00 |
Miguel Pozo
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e95164f067
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Remove dist_to_cam from shadow_tag_usage_tilemap_directional
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2023-03-06 15:37:44 +01:00 |
Miguel Pozo
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b147780266
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IsectBox -> Box
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2023-03-06 15:36:30 +01:00 |
Miguel Pozo
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43f3238c0e
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Remove unneeded conservative measure in punctual shadows
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2023-03-06 13:43:49 +01:00 |
Miguel Pozo
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c029637e3e
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Simplify punctual face selection
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2023-03-06 13:43:49 +01:00 |
Miguel Pozo
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a5d681d5d4
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Back to half-pixel conservative rasterization.
We don't need a full pixel now that pixel bounds are used for tagging.
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2023-03-06 13:43:49 +01:00 |
Miguel Pozo
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38cf4cc107
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Fix vP
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2023-03-06 13:43:49 +01:00 |
Miguel Pozo
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96fb75c54e
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Cleanup
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2023-03-06 13:43:49 +01:00 |
Miguel Pozo
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711eaa8618
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Usage tag radius support for punctual lights
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2023-03-06 13:43:49 +01:00 |
Miguel Pozo
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f0de9265a9
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Step size and bounding sphere improvements
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2023-03-06 13:43:48 +01:00 |
Miguel Pozo
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2faa8d05f7
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shadow_tag_usage radius support
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2023-03-06 13:43:48 +01:00 |
Miguel Pozo
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69624ed614
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Cleanup: Split shadow_tag_usage_tilemap
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2023-03-06 13:43:48 +01:00 |
Miguel Pozo
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c5f7238fc7
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Cleanup: Remove debugging code
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2023-03-06 13:43:48 +01:00 |
Miguel Pozo
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66cf2dcddb
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EEVEE Shadows: Step bounding sphere
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2023-03-06 13:43:48 +01:00 |
Miguel Pozo
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c5fbe87e58
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Inflate bounds by 1 full pixel
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2023-03-06 13:43:48 +01:00 |
Miguel Pozo
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07a8d43728
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Cleanup and comments
Use exp2 instead of pow.
Pass vec2 to max_v2.
Don't use the float specifier.
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2023-03-06 13:43:48 +01:00 |
Miguel Pozo
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3d44db4a7d
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EEVEE Shadows: Conservative rasterization
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2023-03-06 13:43:48 +01:00 |
Miguel Pozo
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0b08dda301
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EEVEE Shadows: Support low-res usage-tagging
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2023-03-06 13:43:48 +01:00 |
Miguel Pozo
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ca7cc12b69
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EEVEE Shadows: Use hiz_tx instead of depth_tx
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2023-03-06 13:43:48 +01:00 |
Miguel Pozo
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63ae3637d0
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Cleanup
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2023-03-06 13:43:48 +01:00 |
Miguel Pozo
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2fdd1f52af
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EEVEE Shadows: Improved step size
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2023-03-06 13:43:48 +01:00 |
Miguel Pozo
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901615ad05
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Cleanup
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2023-03-06 13:43:48 +01:00 |
Miguel Pozo
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b8a42966b3
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EEVEE Shadows: Test against opaque depth
ammend
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2023-03-06 13:43:47 +01:00 |
Miguel Pozo
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b387a90985
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EEVEE Shadows: Move AABB computation to vertex shader
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2023-03-06 13:43:47 +01:00 |
Miguel Pozo
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609853e8e5
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EEVEE Shadows: Transparent tag usage the whole bbox volume
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2023-03-06 13:43:47 +01:00 |
Miguel Pozo
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6a008dfc3e
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EEVEE Shadows: Avoid struct/class missmatch compiler warnings
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2023-03-06 13:43:47 +01:00 |
Miguel Pozo
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074e2dc0e6
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EEVEE Shadows: Fix transparent bbox size
Box vertices goes from -1 to +1
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2023-03-06 13:43:47 +01:00 |
Miguel Pozo
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5837765d24
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EEVEE Shadows: Perform depth testing in tilemap_usage_transparent_ps_
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2023-03-06 13:43:47 +01:00 |