Metal/EEVEE: Resolve rendering artifacts in EEVEE with Intel GPUs on macOS. #104700

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Jason Fielder wants to merge 1 commits from Jason-Fielder/blender:EEVEE_Intel_Fixes_3 into main

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1 Commits

Author SHA1 Message Date
Michael Parkin-White da3f99ae5f Metal/EEVEE: Resolve rendering artifacts in EEVEE with Intel GPUs on macOS.
Intel GPUs exhibit a number of rendering artifacts. The most substantial being incorrect resolve of reflections. Splitting the reflections_resolve shader into two passes, one for SSR and one for light probes ensures correct rendering and optimal performance on this GPU.

Also resolves an artifact with ambient occlusion wherein the pow(a, b) function causes excessive precision loss. Using an alternative method for power calculation on these platforms resolves the issues.

Authored by Apple: Michael Parkin-White

Ref T96261
2023-02-13 14:13:20 +00:00