Fix #98583: Appending a particle system pulls in an unused collection #104814
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Reference: blender/blender#104814
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Delete Branch "lichtwerk/blender:98583"
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When setting a
ParticleSettings->instance_collection
but havingParticleSettings->render_type
something other thanPART_DRAW_GR
, thecollection would still be pulled in when appending. Same thing for
ParticleSettings->instance_object
andPART_DRAW_OB
.This seems unnecessary, and since we do similar - conditional -
expansions with
BLO_expand
, this patch now only pulls in the object/collection when actually used.
I would not accept this change at all. If you follow that logic, then you can also not link the force collection if its not needed etc.
OK, not sure why this be such a hard no-go, not pulling stuff in that is definitely not needed does not seem very alien to me? From the user perspective, this is not much different to not saving orphans.
But yeah, having a hard rule is good, maybe another much more consistent approach would be to actually remove the collection/object user already when switching the source (basically setting it to NULL)? -- or leave everything as-is and just make people aware they have to do this "by hand" :)
Anyways, thx for the feedback/review!
If we wanted that behavior, indeed non-currently-used pointers should be cleared when the source is switched. That way info would not be stored in file etc. This is ore of a UI/UX/product topic though.
But as long as the reference to the collection is stored in the file, it should be pulled in when linking or appending (or just reading for what matters).
Pull request closed