Fix #103571: Force field absorption for rigid bodies #106503

Merged
Lukas Tönne merged 2 commits from LukasTonne/blender:fix-rigid-body-force-field-absorption into main 2023-04-06 14:49:17 +02:00
1 changed files with 3 additions and 0 deletions

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@ -2054,6 +2054,9 @@ void DepsgraphRelationBuilder::build_rigidbody(Scene *scene)
object_transform_final_key,
"Rigidbody Sync -> Transform Final");
}
/* Relations between colliders and force fields, needed for force field absorption. */
build_collision_relations(graph_, nullptr, eModifierType_Collision);
}
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
}