Fix #103571: Force field absorption for rigid bodies #106503
|
@ -2054,6 +2054,9 @@ void DepsgraphRelationBuilder::build_rigidbody(Scene *scene)
|
||||||
object_transform_final_key,
|
object_transform_final_key,
|
||||||
"Rigidbody Sync -> Transform Final");
|
"Rigidbody Sync -> Transform Final");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Relations between colliders and force fields, needed for force field absorption. */
|
||||||
|
build_collision_relations(graph_, nullptr, eModifierType_Collision);
|
||||||
}
|
}
|
||||||
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
|
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue