I18n: disambiguate a few messages #106718

Merged
Bastien Montagne merged 2 commits from pioverfour/blender:dp_disambiguate into main 2023-04-12 15:09:32 +02:00
1 changed files with 31 additions and 31 deletions
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@ -82,54 +82,54 @@ const char *BLT_translate_do_new_dataname(const char *msgctxt, const char *msgid
#define BLT_I18NCONTEXT_ID_ACTION "Action"
#define BLT_I18NCONTEXT_ID_ARMATURE "Armature"
#define BLT_I18NCONTEXT_ID_BRUSH "Brush"
#define BLT_I18NCONTEXT_ID_CAMERA "Camera"
#define BLT_I18NCONTEXT_ID_CACHEFILE "CacheFile"
#define BLT_I18NCONTEXT_ID_CAMERA "Camera"
#define BLT_I18NCONTEXT_ID_COLLECTION "Collection"
#define BLT_I18NCONTEXT_ID_CURVES "Curves"
#define BLT_I18NCONTEXT_ID_CURVE_LEGACY "Curve"
#define BLT_I18NCONTEXT_ID_FREESTYLELINESTYLE "FreestyleLineStyle"
#define BLT_I18NCONTEXT_ID_GPENCIL "GPencil"
#define BLT_I18NCONTEXT_ID_CURVES "Curves"
#define BLT_I18NCONTEXT_ID_ID "ID"
#define BLT_I18NCONTEXT_ID_IMAGE "Image"
// #define BLT_I18NCONTEXT_ID_IPO "Ipo" /* DEPRECATED */
#define BLT_I18NCONTEXT_ID_SHAPEKEY "Key"
#define BLT_I18NCONTEXT_ID_SIMULATION "Simulation"
#define BLT_I18NCONTEXT_ID_LIGHT "Light"
#define BLT_I18NCONTEXT_ID_LIBRARY "Library"
#define BLT_I18NCONTEXT_ID_LATTICE "Lattice"
#define BLT_I18NCONTEXT_ID_LIBRARY "Library"
#define BLT_I18NCONTEXT_ID_LIGHT "Light"
#define BLT_I18NCONTEXT_ID_LIGHTPROBE "LightProbe"
#define BLT_I18NCONTEXT_ID_MASK "Mask"
#define BLT_I18NCONTEXT_ID_MATERIAL "Material"
#define BLT_I18NCONTEXT_ID_METABALL "Metaball"
#define BLT_I18NCONTEXT_ID_MESH "Mesh"
#define BLT_I18NCONTEXT_ID_METABALL "Metaball"
#define BLT_I18NCONTEXT_ID_MOVIECLIP "MovieClip"
#define BLT_I18NCONTEXT_ID_NODETREE "NodeTree"
#define BLT_I18NCONTEXT_ID_OBJECT "Object"
#define BLT_I18NCONTEXT_ID_PAINTCURVE "PaintCurve"
#define BLT_I18NCONTEXT_ID_PALETTE "Palette"
#define BLT_I18NCONTEXT_ID_PARTICLESETTINGS "ParticleSettings"
#define BLT_I18NCONTEXT_ID_POINTCLOUD "PointCloud"
#define BLT_I18NCONTEXT_ID_LIGHTPROBE "LightProbe"
#define BLT_I18NCONTEXT_ID_SCENE "Scene"
#define BLT_I18NCONTEXT_ID_SCREEN "Screen"
#define BLT_I18NCONTEXT_ID_SEQUENCE "Sequence"
#define BLT_I18NCONTEXT_ID_SPEAKER "Speaker"
#define BLT_I18NCONTEXT_ID_SHAPEKEY "Key"
#define BLT_I18NCONTEXT_ID_SIMULATION "Simulation"
#define BLT_I18NCONTEXT_ID_SOUND "Sound"
#define BLT_I18NCONTEXT_ID_TEXTURE "Texture"
#define BLT_I18NCONTEXT_ID_SPEAKER "Speaker"
#define BLT_I18NCONTEXT_ID_TEXT "Text"
#define BLT_I18NCONTEXT_ID_TEXTURE "Texture"
#define BLT_I18NCONTEXT_ID_VFONT "VFont"
#define BLT_I18NCONTEXT_ID_VOLUME "Volume"
#define BLT_I18NCONTEXT_ID_WORLD "World"
#define BLT_I18NCONTEXT_ID_WORKSPACE "WorkSpace"
#define BLT_I18NCONTEXT_ID_WINDOWMANAGER "WindowManager"
#define BLT_I18NCONTEXT_ID_MOVIECLIP "MovieClip"
#define BLT_I18NCONTEXT_ID_MASK "Mask"
#define BLT_I18NCONTEXT_ID_WORKSPACE "WorkSpace"
#define BLT_I18NCONTEXT_ID_WORLD "World"
/* Editors-types contexts. */
#define BLT_I18NCONTEXT_EDITOR_VIEW3D "View3D"
#define BLT_I18NCONTEXT_EDITOR_FILEBROWSER "File browser"
#define BLT_I18NCONTEXT_EDITOR_VIEW3D "View3D"
/* Generic contexts. */
#define BLT_I18NCONTEXT_CONSTRAINT "Constraint"
#define BLT_I18NCONTEXT_COLOR "Color"
#define BLT_I18NCONTEXT_AMOUNT "Amount"
#define BLT_I18NCONTEXT_COLOR "Color"
#define BLT_I18NCONTEXT_CONSTRAINT "Constraint"
#define BLT_I18NCONTEXT_TIME "Time"
#define BLT_I18NCONTEXT_UNIT "Unit"
@ -155,25 +155,25 @@ typedef struct {
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_ACTION, "id_action"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_ARMATURE, "id_armature"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_BRUSH, "id_brush"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_CAMERA, "id_camera"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_CACHEFILE, "id_cachefile"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_CAMERA, "id_camera"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_COLLECTION, "id_collection"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_CURVES, "id_curves"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_CURVE_LEGACY, "id_curve"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_FREESTYLELINESTYLE, "id_fs_linestyle"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_GPENCIL, "id_gpencil"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_CURVES, "id_curves"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_ID, "id_id"), \
BLT_I18NCONTEXTS_ITEM( \
BLT_I18NCONTEXT_ID_IMAGE, \
"id_image"), /* BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_IPO, "id_ipo"), */ \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SHAPEKEY, "id_shapekey"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_LIGHT, "id_light"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_LIBRARY, "id_library"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_LATTICE, "id_lattice"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_LIBRARY, "id_library"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_LIGHT, "id_light"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_LIGHTPROBE, "id_lightprobe"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_MASK, "id_mask"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_MATERIAL, "id_material"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_METABALL, "id_metaball"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_MESH, "id_mesh"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_METABALL, "id_metaball"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_MOVIECLIP, "id_movieclip"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_NODETREE, "id_nodetree"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_OBJECT, "id_object"), \
@ -181,25 +181,25 @@ typedef struct {
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_PALETTE, "id_palette"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_PARTICLESETTINGS, "id_particlesettings"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_POINTCLOUD, "id_pointcloud"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_LIGHTPROBE, "id_lightprobe"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SCENE, "id_scene"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SCREEN, "id_screen"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SEQUENCE, "id_sequence"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SHAPEKEY, "id_shapekey"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SIMULATION, "id_simulation"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SPEAKER, "id_speaker"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SOUND, "id_sound"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_TEXTURE, "id_texture"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SPEAKER, "id_speaker"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_TEXT, "id_text"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_TEXTURE, "id_texture"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_VFONT, "id_vfont"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_VOLUME, "id_volume"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_WORLD, "id_world"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_WORKSPACE, "id_workspace"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_WINDOWMANAGER, "id_windowmanager"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_EDITOR_VIEW3D, "editor_view3d"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_WORKSPACE, "id_workspace"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_WORLD, "id_world"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_EDITOR_FILEBROWSER, "editor_filebrowser"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_CONSTRAINT, "constraint"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_COLOR, "color"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_EDITOR_VIEW3D, "editor_view3d"), \
pioverfour marked this conversation as resolved Outdated

This should also be re-sorted below the filebrowser one then.

This should also be re-sorted below the filebrowser one then.

I looked at the lists and actually, IDs are not sorted the same in the defines and in BLT_I18NCONTEXTS_DESC . Should I sort them both while I’m at it? Maybe revert and do another commit?

I looked at the lists and actually, IDs are not sorted the same in the `define`s and in `BLT_I18NCONTEXTS_DESC `. Should I sort them both while I’m at it? Maybe revert and do another commit?

Sounds good, but indeed would have it as a separate 'cleanup' commit then.

Sounds good, but indeed would have it as a separate 'cleanup' commit then.
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_AMOUNT, "amount"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_COLOR, "color"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_CONSTRAINT, "constraint"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_TIME, "time"), \
BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_UNIT, "unit"), \
{ \