376ce188f8
v3d null check
2023-05-17 16:23:20 +02:00
876db91825
Add space_type to State
2023-05-17 13:48:38 +02:00
48840725b3
Remove enum prefix
2023-05-16 20:23:25 +02:00
96b8a8cbba
Move the hot path back to header files
...
Revert a 5% performance decrease caused by the hh/cc split.
2023-05-08 17:00:21 +02:00
cdc931d3ab
cleanup
2023-05-08 12:40:36 +02:00
692cc1d7ab
Class Layout
2023-05-08 12:25:54 +02:00
f6f8f47246
refactor
2023-05-04 19:54:01 +02:00
08d8973863
Use overlay_next prefix
2023-05-04 14:03:36 +02:00
80a00e0452
cleanup
2023-05-04 13:33:33 +02:00
57e2faba23
Remove use of templates
2023-05-03 18:56:04 +02:00
bd56cf7a14
Merge branch 'main' into overlay-next
2023-05-03 15:10:31 +02:00
ba29927190
Fix buggy selection
2023-04-17 16:59:05 +02:00
d9fd739732
Fix assert in gpu debug mode
2023-04-17 16:58:52 +02:00
f25b2156df
Fix crash when using old overlay engine before enabling overlay-next
2023-04-17 16:23:34 +02:00
7676b627c2
Merge branch 'main' into overlay-next
...
# Conflicts:
# source/blender/draw/engines/select/select_engine.c
# source/blender/draw/engines/select/shaders/infos/select_id_info.hh
2023-04-17 16:16:25 +02:00
3ac54f67bf
Select-Next: Add result buffer injection
...
This allow compatibility with the old system.
2023-03-02 19:23:37 +01:00
a9397b5458
Select-Next: Reorganize and rename stuffs
2023-03-02 14:08:55 +01:00
34afb6c05f
Select-Next: Fix IDs for meshes and metaballs handles
2023-03-01 22:29:55 +01:00
953cef7b7a
Merge branch 'main' into overlay-next
2023-03-01 21:45:41 +01:00
ea66898bbe
Select-Next: Introduce shader level patching to output selection ids
...
This leverage imageLoad/Store operations to remove the use of cumbersome
visibility queries.
Patching shaders should only require 4 lines of code (2 for includes, 2 for
the id passthrough).
2023-03-01 20:44:54 +01:00
16cc2446f5
Overlay-Next: Add shader module
...
This allows cleaner declarations of shaders as well as allowing easier
swapping of the whole shader module for selection & clipping.
This also allow to easier toggle between the old overlay engine and
overlay-next as they don't share the same shaders anymore.
2023-03-01 15:26:29 +01:00
78ae27bab3
Overlay-Next: Add depth Prepass basics
...
The depth prepass is supposed to replace the Basic engine:
- Draw object depth when the engine doesn't give correct depth buffer
- Used for object selection
2023-02-28 23:00:59 +01:00
68a0f9e01c
Overlay-Next: Port Metaball code to use latest design and support selectid
2023-02-28 22:14:32 +01:00
84ff44769f
Overlay-Next: Add high level separation of selection code
...
This makes it possible to reuse the overlay engine code for selection
purpose, but without any overhead for the viewport drawing.
The separation is made clear by having a dummy selection implementation for
viewport drawing and an object implementation for object selection.
Other impementation might come later (like for depth picking).
2023-02-28 21:22:38 +01:00
ef0126f3a7
Merge branch 'main' into overlay-next
...
# Conflicts:
# source/blender/makesdna/DNA_userdef_types.h
2023-02-28 20:59:29 +01:00
cdb9b6a041
Overlay-Next: Add support for empties
...
Also added a shape cache and move the color selection to `Resources`.
2023-02-10 20:22:38 +01:00
aff61bf5b4
Merge branch 'main' into overlay-next
2023-02-10 00:20:29 +01:00
968f5748c6
Merge branch 'main' into overlay-next
...
# Conflicts:
# release/scripts/startup/bl_ui/space_userpref.py
# source/blender/makesdna/DNA_userdef_types.h
# source/blender/makesrna/intern/rna_userdef.c
2023-02-09 14:18:10 +01:00
2abc4d0538
Overlay-Next: Port Metaball overlay
2022-10-12 23:40:37 +02:00
c4ecfce6bb
Overlay-Next: Port Background overlay
2022-10-12 19:53:51 +02:00
c3157ddc44
Merge branch 'master' into overlay-next
2022-10-12 17:46:23 +02:00
e116c67c3a
DRW: Fix gl error related to incorrect uniform size
2022-10-12 17:36:11 +02:00
64d9660fc4
Overlay-Next: Make Grid parameters work
2022-10-12 17:35:52 +02:00
f0514484f5
DRW: Wrappers: Add TextureRef to wrap around GPUTexture pointers
...
This adds the possibility to use the C++ API for other GPUTexture.
2022-10-12 17:35:29 +02:00
cd93f790c7
Overlay: Add experimental option to enable overlay-next
2022-10-12 17:34:28 +02:00
482fee9bbe
DRW: View: Expose matrices through interface
2022-10-12 17:33:33 +02:00
82e298227f
Cleanup: EEVEE-Next: Add precision to comment
2022-10-12 17:32:20 +02:00
279774ad0b
Overlay-Next: First commit
2022-10-11 17:22:17 +02:00
2538c3b1a2
Cleanup: DRW: Improve state_stencil documentation
2022-10-11 10:06:38 +02:00