Mesh: Replace auto smooth with node group #108014
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@ -2573,7 +2573,8 @@ class VIEW3D_MT_object(Menu):
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layout.separator()
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layout.separator()
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layout.operator("object.shade_smooth")
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layout.operator("object.shade_smooth")
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layout.operator("object.shade_smooth_by_angle")
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if context.object and context.object.type == 'MESH':
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layout.operator("object.shade_smooth_by_angle")
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layout.operator("object.shade_flat")
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layout.operator("object.shade_flat")
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layout.separator()
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layout.separator()
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@ -2817,7 +2818,8 @@ class VIEW3D_MT_object_context_menu(Menu):
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if obj is not None:
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if obj is not None:
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if obj.type in {'MESH', 'CURVE', 'SURFACE'}:
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if obj.type in {'MESH', 'CURVE', 'SURFACE'}:
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layout.operator("object.shade_smooth")
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layout.operator("object.shade_smooth")
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layout.operator("object.shade_smooth_by_angle")
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if obj.type == 'MESH':
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layout.operator("object.shade_smooth_by_angle")
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layout.operator("object.shade_flat")
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layout.operator("object.shade_flat")
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layout.separator()
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layout.separator()
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Reference in New Issue
Shouldn't the
by_angle
operator only be shown for mesh objects? (the operator looks only to deal with meshes).