Mesh: Replace auto smooth with node group #108014
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@ -2172,7 +2172,7 @@ void BKE_main_mesh_legacy_convert_auto_smooth(Main &bmain)
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continue;
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}
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Mesh *mesh = static_cast<Mesh *>(object->data);
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if (!(mesh->flag & ME_AUTOSMOOTH)) {
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if (!(mesh->flag & ME_AUTOSMOOTH_LEGACY)) {
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continue;
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}
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if (CustomData_has_layer(&mesh->loop_data, CD_CUSTOMLOOPNORMAL)) {
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@ -2199,7 +2199,8 @@ void BKE_main_mesh_legacy_convert_auto_smooth(Main &bmain)
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}
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md->settings.properties = bke::idprop::create_group("Nodes Modifier Settings").release();
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IDProperty *angle_prop = bke::idprop::create(DATA_("Socket_1"), mesh->smoothresh).release();
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IDProperty *angle_prop =
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bke::idprop::create(DATA_("Socket_1"), mesh->smoothresh_legacy).release();
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auto *ui_data = reinterpret_cast<IDPropertyUIDataFloat *>(IDP_ui_data_ensure(angle_prop));
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ui_data->base.rna_subtype = PROP_ANGLE;
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IDP_AddToGroup(md->settings.properties, angle_prop);
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@ -521,9 +521,9 @@ void blo_do_versions_270(FileData *fd, Library * /*lib*/, Main *bmain)
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}
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if (!MAIN_VERSION_FILE_ATLEAST(bmain, 270, 2)) {
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/* Mesh smoothresh deg->rad. */
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/* Mesh smoothresh_legacy deg->rad. */
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LISTBASE_FOREACH (Mesh *, me, &bmain->meshes) {
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me->smoothresh = DEG2RADF(me->smoothresh);
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me->smoothresh_legacy = DEG2RADF(me->smoothresh_legacy);
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}
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}
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@ -571,7 +571,7 @@ void BLO_update_defaults_startup_blend(Main *bmain, const char *app_template)
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LISTBASE_FOREACH (Mesh *, mesh, &bmain->meshes) {
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/* Match default for new meshes. */
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mesh->smoothresh = DEG2RADF(30);
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mesh->smoothresh_legacy = DEG2RADF(30);
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/* Match voxel remesher options for all existing meshes in templates. */
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mesh->flag |= ME_REMESH_REPROJECT_VOLUME | ME_REMESH_REPROJECT_PAINT_MASK |
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ME_REMESH_REPROJECT_SCULPT_FACE_SETS | ME_REMESH_REPROJECT_VERTEX_COLORS;
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@ -635,7 +635,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
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if (bmain->versionfile <= 164) {
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Mesh *me = static_cast<Mesh *>(bmain->meshes.first);
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while (me) {
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me->smoothresh = 30;
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me->smoothresh_legacy = 30;
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me = static_cast<Mesh *>(me->id.next);
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}
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}
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@ -149,7 +149,7 @@ typedef struct Mesh {
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/** Mostly more flags used when editing or displaying the mesh. */
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uint16_t flag;
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float smoothresh DNA_DEPRECATED;
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float smoothresh_legacy DNA_DEPRECATED;
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/** Per-mesh settings for voxel remesh. */
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float remesh_voxel_size;
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@ -438,7 +438,7 @@ enum {
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ME_FLAG_DEPRECATED_2 = 1 << 2, /* deprecated */
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ME_FLAG_UNUSED_3 = 1 << 3, /* cleared */
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ME_FLAG_UNUSED_4 = 1 << 4, /* cleared */
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ME_AUTOSMOOTH = 1 << 5, /* deprecated */
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ME_AUTOSMOOTH_LEGACY = 1 << 5, /* deprecated */
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ME_FLAG_UNUSED_6 = 1 << 6, /* cleared */
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ME_FLAG_UNUSED_7 = 1 << 7, /* cleared */
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ME_REMESH_REPROJECT_VERTEX_COLORS = 1 << 8,
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@ -110,6 +110,7 @@ DNA_STRUCT_RENAME_ELEM(Mesh, ldata, loop_data)
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DNA_STRUCT_RENAME_ELEM(Mesh, pdata, face_data)
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DNA_STRUCT_RENAME_ELEM(Mesh, poly_offset_indices, face_offset_indices)
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DNA_STRUCT_RENAME_ELEM(Mesh, size, texspace_size)
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DNA_STRUCT_RENAME_ELEM(Mesh, smoothresh, smoothresh_legacy)
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DNA_STRUCT_RENAME_ELEM(Mesh, texflag, texspace_flag)
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DNA_STRUCT_RENAME_ELEM(Mesh, totface, totface_legacy)
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DNA_STRUCT_RENAME_ELEM(Mesh, totpoly, faces_num)
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