Animation: Merge Push/Relax Rest Pose operators #108309
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@ -216,7 +216,7 @@ void POSELIB_OT_blend_pose_asset(struct wmOperatorType *ot);
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void POSE_OT_push(struct wmOperatorType *ot);
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void POSE_OT_push(struct wmOperatorType *ot);
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void POSE_OT_relax(struct wmOperatorType *ot);
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void POSE_OT_relax(struct wmOperatorType *ot);
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void POSE_OT_blend_rest(struct wmOperatorType *ot);
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void POSE_OT_blend_to_rest(struct wmOperatorType *ot);
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void POSE_OT_breakdown(struct wmOperatorType *ot);
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void POSE_OT_breakdown(struct wmOperatorType *ot);
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void POSE_OT_blend_to_neighbors(struct wmOperatorType *ot);
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void POSE_OT_blend_to_neighbors(struct wmOperatorType *ot);
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@ -120,7 +120,7 @@ void ED_operatortypes_armature(void)
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/* POSE SLIDING */
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/* POSE SLIDING */
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WM_operatortype_append(POSE_OT_push);
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WM_operatortype_append(POSE_OT_push);
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WM_operatortype_append(POSE_OT_relax);
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WM_operatortype_append(POSE_OT_relax);
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WM_operatortype_append(POSE_OT_blend_rest);
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WM_operatortype_append(POSE_OT_blend_to_rest);
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WM_operatortype_append(POSE_OT_breakdown);
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WM_operatortype_append(POSE_OT_breakdown);
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WM_operatortype_append(POSE_OT_blend_to_neighbors);
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WM_operatortype_append(POSE_OT_blend_to_neighbors);
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}
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}
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@ -1579,7 +1579,7 @@ static int pose_slide_blend_rest_exec(bContext *C, wmOperator *op)
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return pose_slide_exec_common(C, op, pso);
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return pose_slide_exec_common(C, op, pso);
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}
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}
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void POSE_OT_blend_rest(wmOperatorType *ot)
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void POSE_OT_blend_to_rest(wmOperatorType *ot)
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{
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{
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/* identifiers */
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/* identifiers */
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ot->name = "Blend Pose to Rest Pose";
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ot->name = "Blend Pose to Rest Pose";
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