Fix #108473: unreliable auto-normalize results when weight painting in GPencil #108524
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Reference: blender/blender#108524
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Delete Branch "SietseB/blender:gp-weight-paint-normalize-0-1"
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Painting weights in Grease Pencil with the auto-normalize option enabled,
gave unpredictable results when vertex groups with a weight of zero
were involved.
This patch resolves the issue. Vertex weights of zero are excluded from
auto-normalization. Which is a better fit for the Grease Pencil workflow,
where weights are mostly painted from scratch since the 'parent to
armature with automatic weights' operator doesn't give good results.
LGTM