Prioritize non-viewports in region drawing #109338

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Joseph Eagar wants to merge 2 commits from JosephEagar/blender:temp-window-ui-draw-priority into main

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This PR prioritizes non-viewport regions.
wm_draw_window_offscreen now iterates over
regions in two passes; first it checks for non-viewports
and draws them. If it finds any it will defer viewport
region draws to the next call to wm_draw_update.

This greatly improves UI responsiveness when working
with EEVEE, with the exception of any UI element that
causes the shadow buffers to be regenerated, that
still causes a lag.

This is kind of a hack, it is submitted to encourage
discussion.

This PR prioritizes non-viewport regions. `wm_draw_window_offscreen` now iterates over regions in two passes; first it checks for non-viewports and draws them. If it finds any it will defer viewport region draws to the next call to `wm_draw_update`. This greatly improves UI responsiveness when working with EEVEE, with the exception of any UI element that causes the shadow buffers to be regenerated, that still causes a lag. This is kind of a hack, it is submitted to encourage discussion.
Joseph Eagar added 2 commits 2023-06-25 10:03:58 +02:00
This PR prioritizes non-viewport regions.
`wm_draw_window_offscreen` now iterates over
regions in two passes; first it checks for non-viewports
and draws them.  If it finds any it will defer viewport
region draws to the next call to `wm_draw_update`.

This greatly improves UI responsiveness when working
with EEVEE, with the exception of any UI element that
causes the shadow buffers to be regenerated, that
still causes a lag.

This is kind of a hack, it is submitted to encourage
discussion.
Iliya Katushenock added this to the User Interface project 2023-06-25 10:18:56 +02:00
This pull request has changes conflicting with the target branch.
  • source/blender/windowmanager/intern/wm_draw.c

Checkout

From your project repository, check out a new branch and test the changes.
git fetch -u temp-window-ui-draw-priority:JosephEagar-temp-window-ui-draw-priority
git checkout JosephEagar-temp-window-ui-draw-priority
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Reference: blender/blender#109338
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