Cleanup: Cycles: remove SHARP distribution internally #109902

Merged
Weizhen Huang merged 5 commits from weizhen/blender:remove_sharp_distribution into main 2023-07-12 12:36:37 +02:00
Member

this option was already unselectable in the UI, and is treated as GGX
with zero roughness. Upon building the shader graph, we only convert a
closure to SHARP when option Filter Glossy is not used and the
roughness is below certain threshold. The benefit is that we can avoid
calling bsdf_eval() or return earlier in some cases, but the thresholds
vary across files.
This patch removes SHARP closures altogether, and checks if the
roughness value is below a global threshold BSDF_ROUGHNESS_THRESH
after blurring, in which case the flag SD_BSDF_HAS_EVAL is not set.
The global threshold is set to be 5e-7f because threshold smaller than
that seems to have caused problem in the past (c6aa0217ac). Also removes
a bunch of functions, variables and arguments that were only there
because we converted closures under certain conditions.

this option was already unselectable in the UI, and is treated as GGX with zero roughness. Upon building the shader graph, we only convert a closure to `SHARP` when option Filter Glossy is not used and the roughness is below certain threshold. The benefit is that we can avoid calling `bsdf_eval()` or return earlier in some cases, but the thresholds vary across files. This patch removes `SHARP` closures altogether, and checks if the roughness value is below a global threshold `BSDF_ROUGHNESS_THRESH` after blurring, in which case the flag `SD_BSDF_HAS_EVAL` is not set. The global threshold is set to be `5e-7f` because threshold smaller than that seems to have caused problem in the past (c6aa0217ac). Also removes a bunch of functions, variables and arguments that were only there because we converted closures under certain conditions.
Weizhen Huang added 1 commit 2023-07-10 12:17:32 +02:00
buildbot/vexp-code-patch-coordinator Build done. Details
d172609e18
Cleanup: Cycles: remove `SHARP` distribution internally
this option was already unselectable in the UI, and is treated as GGX
with zero roughness. Upon building the shader graph, we only convert a
closure to `SHARP` when option Filter Glossy is not used and the
roughness is below certain threshold, but the thresholds vary across
files, and the only benefit is that we can avoid calling `bsdf_eval()`
in some cases.
This patch removes `SHARP` closures altogether, and checks if the
roughness value is below a global threshold `BSDF_ROUGHNESS_THRESH`
after blurring, in which case the flag `SD_BSDF_HAS_EVAL` is not set.
The global threshold is set to be `5e-7` because threshold smaller than
that seems to have caused problem in the past (c6aa0217ac). Also removes
a bunch of functions, variables and arguments that were only there
because we converted closures under certain conditions.
Weizhen Huang requested review from Lukas Stockner 2023-07-10 12:21:15 +02:00
Weizhen Huang requested review from Sergey Sharybin 2023-07-10 12:21:28 +02:00
Weizhen Huang requested review from Brecht Van Lommel 2023-07-10 12:21:36 +02:00
Brecht Van Lommel approved these changes 2023-07-10 12:42:29 +02:00

@blender-bot package

@blender-bot package
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Package build started. Download here when ready.

Package build started. [Download here](https://builder.blender.org/download/patch/PR109902) when ready.
Sergey Sharybin approved these changes 2023-07-10 16:44:06 +02:00
Sergey Sharybin left a comment
Owner

Nice code reduction!

Nice code reduction!
Weizhen Huang added 1 commit 2023-07-10 17:02:46 +02:00
Lukas Stockner approved these changes 2023-07-11 02:13:35 +02:00
Lukas Stockner left a comment
Member

Overall LGTM, just two comments.

Overall LGTM, just two comments.
@ -851,1 +846,3 @@
return SD_BSDF | SD_BSDF_HAS_EVAL;
int flag = SD_BSDF;
if (bsdf->alpha_x * bsdf->alpha_y > BSDF_ROUGHNESS_SQ_THRESH) {
Member

This if block is repeated seven times, it might be worth adding something like

int bsdf_microfacet_flags(ccl_private MicrofacetBsdf *bsdf)
{
  if (bsdf->alpha_x * bsdf->alpha_y > BSDF_ROUGHNESS_SQ_THRESH) {
    return SD_BSDF | SD_BSDF_HAS_EVAL;
  }
  return SD_BSDF;
}

so that we can just do return bsdf_microfacet_flags(bsdf) or return bsdf_microfacet_flags(bsdf) | SD_BSDF_HAS_TRANSMISSION?

This `if` block is repeated seven times, it might be worth adding something like ``` int bsdf_microfacet_flags(ccl_private MicrofacetBsdf *bsdf) { if (bsdf->alpha_x * bsdf->alpha_y > BSDF_ROUGHNESS_SQ_THRESH) { return SD_BSDF | SD_BSDF_HAS_EVAL; } return SD_BSDF; } ``` so that we can just do `return bsdf_microfacet_flags(bsdf)` or `return bsdf_microfacet_flags(bsdf) | SD_BSDF_HAS_TRANSMISSION`?
weizhen marked this conversation as resolved
@ -28,15 +28,6 @@ OSL_CLOSURE_STRUCT_BEGIN(Translucent, translucent)
OSL_CLOSURE_STRUCT_MEMBER(Translucent, VECTOR, packed_float3, N, NULL)
OSL_CLOSURE_STRUCT_END(Translucent, translucent)
OSL_CLOSURE_STRUCT_BEGIN(Reflection, reflection)
Member

reflection() and refraction() are default builtin closures in OSL, so we probably want to keep this closure in the OSL interface. We can just implement it through bsdf_microfacet_ggx_setup() I guess.

`reflection()` and `refraction()` are default builtin closures in OSL, so we probably want to keep this closure in the OSL interface. We can just implement it through `bsdf_microfacet_ggx_setup()` I guess.
weizhen marked this conversation as resolved
Weizhen Huang added 3 commits 2023-07-12 12:32:18 +02:00
Weizhen Huang merged commit 0b3efc9d8c into main 2023-07-12 12:36:37 +02:00
Weizhen Huang deleted branch remove_sharp_distribution 2023-07-12 12:36:39 +02:00
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