Fix missing redraws of affected regions with dynamically sized regions #110212
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Reference: blender/blender#110212
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Delete Branch "JulianEisel/blender:temp-fix-dynamic-region-size-redraws"
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Regions that change their size in the layout phase (something that is
supported for a while now) might affect the size of following regions.
For example the asset shelf design forsees that it takes space away from
the tool- and sidebar. When its size changes, tool- and sidebar need to
redraw.
Without this there is a crash in the
asset-shelf
branch:At first the sidebar will be empty, when toggling the second time a
null-dereference will cause a crash. This is because the layout phase of
the sidebar does not run, but after that the region size is updated,
it's tagged for redraw and the draw phase runs (without any layout).
Can you do this in the place(s) that set
AREA_FLAG_REGION_SIZE_UPDATE
?I don't really see a good reason for doing it indirectly like this, by checking if the flag changed at some later point, and it's harder to reason about.
Went for a different approach now, I think this is a better way to go about it.
LGTM, this is actually what I had in mind.