UI: fix and improve a few messages #110321
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Reference: blender/blender#110321
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Delete Branch "pioverfour/blender:dp_fix_messages"
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singular.
point": "segment" is preferred to "edge" elsewhere in the context of
curves or Grease Pencil.
"per segment" for the same reason.
and OpenSim are respectively Second Life and OpenSimulator.
preferred for exponentiation outside of code.
"Effect on tracks which have a larger reprojection error":
Use "Affect" and "number" instead of "amount".
meaning envelope.
Position" as it better explains the action of the operator.
Rephrase as this transform operator can act in many different axes.
and "Rh Simple" only had names, but no description. Add ones
explaining at least the basic principle and where the names come
from.
Dilate/Erode socket, "side" was likely a typo for "size".
Reformulate the description to make it clearer, inspired by similar
ones.
"Edge angle" -> "Angle of the transition";
"Wipe direction" -> "Whether to fade in or out":
Better explains the sequencer wipe transition (inspired by the manual).
fd94015b08
toc488cb56dc
@ -3220,3 +3220,3 @@
{
/* identifiers */
ot->name = "Rename Channels";
ot->name = "Rename Channel";
Only one channel can be renamed at a time, use singular.
@ -1804,3 +1804,3 @@
/* identifiers */
ot->name = "Make Links to Scene";
ot->name = "Copy Markers to Scene";
Rephrase erroneous operator description: the markers are actually copied, no link is preserved.
@ -610,3 +610,3 @@
/* settings */
ot->prop = RNA_def_enum(ot->srna, "type", axis_items, 0, "Axis", "Axis tag names with");
ot->prop = RNA_def_enum(ot->srna, "type", axis_items, 0, "Axis", "Axis to tag names with");
Grammar.
@ -615,3 +615,3 @@
/* settings */
ot->prop = RNA_def_enum(ot->srna, "axis", axis_items, 0, "Axis", "Axis tag names with");
ot->prop = RNA_def_enum(ot->srna, "axis", axis_items, 0, "Axis", "Axis to tag names with");
Grammar.
@ -3372,3 +3372,3 @@
ot->name = "Set Cyclical State";
ot->idname = "GPENCIL_OT_stroke_cyclical_set";
ot->description = "Close or open the selected stroke adding an edge from last to first point";
ot->description = "Close or open the selected stroke adding a segment from last to first point";
"segment" is preferred to "edge" elsewhere in the context of curves or Grease Pencil.
@ -2026,3 +2026,3 @@
MAX_EDGES,
"Subdivisions",
"Number of subdivision by edges",
"Number of subdivisions per segment",
Replace "by edge" with "per segment" for the same reason ("segment" is preferred to "edge" elsewhere in the context of curves or Grease Pencil).
@ -669,0 +666,4 @@
"open_sim",
0,
"Export to SL/OpenSim",
"Compatibility mode for Second Life, OpenSimulator and other compatible online worlds");
Expand to explain that SL and OpenSim are respectively Second Life and OpenSimulator.
@ -1764,2 +1764,2 @@
"Effect on tracks which are tracked less than "
"specified amount of frames",
"Affect tracks which are tracked less than the "
"specified number of frames",
Use "Affect" and "number" instead of "amount".
@ -1772,3 +1772,3 @@
FLT_MAX,
"Reprojection Error",
"Effect on tracks which have got larger reprojection error",
"Affect tracks which have got larger reprojection error",
"Affect" is the right verb here.
Adding on, "have got" is informal and sounds wrong as UI text, better remove "got" here
@ -1250,3 +1250,3 @@
2.0,
"Attack Time",
"Value for the hull curve calculation that tells how fast the hull curve can rise "
"Value for the envelope calculation that tells how fast the envelope can rise "
This is a calque from German Hüllkurve meaning envelope.
@ -1468,3 +1468,3 @@
0.0f,
FLT_MAX,
"Frquency Cutoff (Hz)",
"Frequency Cutoff (Hz)",
Typo.
@ -437,3 +437,3 @@
/* defines for left-right select tool */
static const EnumPropertyItem prop_nlaedit_leftright_select_types[] = {
{NLAEDIT_LRSEL_TEST, "CHECK", 0, "Check if Select Left or Right", ""},
{NLAEDIT_LRSEL_TEST, "CHECK", 0, "Based on Mouse Position", ""},
Rephrase to better explain the action of the operator.
@ -1590,3 +1590,3 @@
false,
"Ignore Selection",
"Make cut event if strip is not selected preserving selection state after cut");
"Make cut even if strip is not selected preserving selection state after cut");
Typo.
@ -1029,3 +1029,3 @@
/* identifiers */
ot->name = "Shear";
ot->description = "Shear selected items along the horizontal screen axis";
ot->description = "Shear selected items along the given axis";
Rephrase as this transform operator can act in many different axes.
@ -186,3 +186,3 @@
RNA_def_property_ui_range(prop, 0.0f, 10.0f, 1, 3);
RNA_def_property_ui_text(
prop, "Strength", "Sunlight strength in watts per meter squared (W/m^2)");
prop, "Strength", "Sunlight strength in watts per meter squared (W/m²)");
This symbol is widely supported and should be preferred for exponentiation outside of code.
@ -7880,0 +7880,4 @@
0,
"R/D Photoreceptor",
"More advanced algorithm based on eye physiology, by Reinhard and Devlin"},
{0, "RH_SIMPLE", 0, "Rh Simple", "Simpler photographic algorithm by Reinhard"},
Tonemapping compositing node: the two algorithms "R/D Photoreceptor" and "Rh Simple" only had names, but no description. Add ones explaining at least the basic principle and where the names come from.
@ -8764,3 +8768,3 @@
RNA_def_property_int_sdna(prop, nullptr, "dilate_distance");
RNA_def_property_range(prop, -100, 100);
RNA_def_property_ui_text(prop, "Dilate/Erode", "Matte dilate/erode side");
RNA_def_property_ui_text(prop, "Dilate/Erode", "Distance to grow/shrink the matte");
In the "Matte dilate/erode side" description for the Keying node's Dilate/Erode socket, "side" was likely a typo for "size".
Reformulate the description to make it clearer, inspired by similar ones.
@ -3053,1 +3053,3 @@
prop, "Blur Width", "Width of the blur edge, in percentage relative to the image size");
prop,
"Blur Width",
"Width of the blur for the transition, in percentage relative to the image size");
Better explain the sequencer wipe transition (inspired by the manual).
@ -3056,3 +3058,3 @@
prop = RNA_def_property(srna, "angle", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_range(prop, DEG2RADF(-90.0f), DEG2RADF(90.0f));
RNA_def_property_ui_text(prop, "Angle", "Edge angle");
RNA_def_property_ui_text(prop, "Angle", "Angle of the transition");
Better explain the sequencer wipe transition (inspired by the manual).
@ -3062,3 +3064,3 @@
RNA_def_property_enum_sdna(prop, nullptr, "forward");
RNA_def_property_enum_items(prop, wipe_direction_items);
RNA_def_property_ui_text(prop, "Direction", "Wipe direction");
RNA_def_property_ui_text(prop, "Direction", "Whether to fade in or out");
Better explain the sequencer wipe transition (inspired by the manual).
@ -92,3 +92,3 @@
DefNode(ShaderNode, SH_NODE_NORMAL_MAP, def_sh_normal_map, "NORMAL_MAP", NormalMap, "Normal Map", "Generate a perturbed normal from an RGB normal map image. Typically used for faking highly detailed surfaces")
DefNode(ShaderNode, SH_NODE_TANGENT, def_sh_tangent, "TANGENT", Tangent, "Tangent", "Generate a tangent direction for the Anisotropic BSDF")
DefNode(ShaderNode, SH_NODE_SCRIPT, def_sh_script, "SCRIPT", Script, "Script", "Generate an OSL shader from a file or text data-block.\nNote: OSL shaders are not supported on the GPU")
DefNode(ShaderNode, SH_NODE_SCRIPT, def_sh_script, "SCRIPT", Script, "Script", "Generate an OSL shader from a file or text data-block.\nNote: OSL shaders are not supported on all GPU backends")
OSL shaders are now supported on some GPU backends.
@ -121,3 +121,3 @@
AddNodeItem item;
item.ui_name = IFACE_("Repeat Zone");
item.description = TIP_("Add a new repeat input and output nodes to the node tree");
item.description = TIP_("Add new repeat input and output nodes to the node tree");
Typo.
c488cb56dc
to94ffb2cdcf
Just left one reply with another suggestion. Other than that looks good, thanks!
Actually noticed that it should read “tracks which have a larger”, with the article.