CMake: revert last weeks modernizations #110438
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Reference: blender/blender#110438
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Delete Branch "LazyDodo/blender:temp_cmake_revert"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
The cleanup of blenkernel last week, caused the house of cards to
collapse on top of bf_gpu's shader_builder, which is off by default
but used on a daily basis by the rendering team.
Given the fixes forward in #110394 ran into a ODR violation in OSL that
was hiding there for years, I don't see another way forward without
impeding the rendering teams productivity for "quite a while" as there
is no guarantee the OSL issue would be the end of it.
the only way forward appears to be back.
this reverts :
19422044ed
a670b53abe
0f541db97c
be516e8c81
3e88a2f44c
4e64b772f5
9547e7a317
07fe6c5a57
The problematic commit was
07fe6c5a57
as blenkernel links most of blender, it's a bit of a link order issue
magnet. Given all these commits stack, it's near impossible to revert
just that one without spending a significant amount of time resolving
merge conflicts. 99% of that work was automated, so easier to just
revert all of them, and re-do the work, than it is to deal with the
merge conflicts.
clean build required just to rule out any wonky-ness
https://builder.blender.org/admin/#/builders/136/builds/1833