Sculpt: Enable Vector Displacement by default #110656
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Sergey Sharybin
wants to merge 1 commits from
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Sergey/blender:brush_color_as_displacement
into main
pull from: Sergey/blender:brush_color_as_displacement
merge into: blender:main
blender:main
blender:npr-prototype
blender:lib_macos_png
blender:icons-cleanup
blender:blender-v4.2-release
blender:blender-v3.6-release
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blender:universal-scene-description
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blender:blender-v3.6-temp_wmoss_animrig_public
blender:temp-sculpt-dyntopo
blender:gpencil-next
blender:anim/animation-id-113594
blender:blender-projects-basics
blender:bridge-curves
blender:sculpt-blender
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blender:tmp-usd-3.6
blender:blender-v3.5-release
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blender:realtime-clock
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When changing the target branch, be careful to rebase the branch in your fork to match. See documentation.
1 Commits
Author | SHA1 | Message | Date | |
---|---|---|---|---|
222f3eb0bf |
Sculpt: Enable Vector Displacement by default
All checks were successful
buildbot/vexp-code-patch-coordinator Build done.
Affects the default startup (the non-configured blender, or when --factory-startup is used) and the "Reset Brush" operator. This change does not modify existing brush settings in .blend files as it is not possible to tell whether the option was intended to be explicitly disabled or left at a default. Caveat of the above is that adding new brushes does not enable the option unless it was already enabled (since adding a brush actually copies settings of the active brush). Ref #106814 Ref #109992 |