Fix #111165: Regression: Blender Crashes On Scene Switch #111190

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Sergey Sharybin wants to merge 1 commits from Sergey:fix_111165_36 into blender-v3.6-release

When changing the target branch, be careful to rebase the branch in your fork to match. See documentation.

This is a bug-fix specific for the 3.6 branch.

Tag all scenes for base flags update on collection modification, to
ensure a consistent state of flags and cached base arrays.

There is no cheaper way of doing so, since there is no tracking of
collections hierarchy in the Blender 3.6.

This is a bug-fix specific for the 3.6 branch. Tag all scenes for base flags update on collection modification, to ensure a consistent state of flags and cached base arrays. There is no cheaper way of doing so, since there is no tracking of collections hierarchy in the Blender 3.6.
Sergey Sharybin added 1 commit 2023-08-16 17:11:28 +02:00
buildbot/vexp-code-patch-coordinator Build done. Details
4f6a998bba
Fix #111165: Regression: Blender Crashes On Scene Switch
This is a bug-fix specific for the 3.6 branch.

Tag all scenes for base flags update on collection modification, to
ensure a consistent state of flags and cached base arrays.

There is no cheaper way of doing so, since there is no tracking of
collections hierarchy in the Blender 3.6.
Sergey Sharybin added the
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@blender-bot package

@blender-bot package
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Package build started. Download here when ready.

Package build started. [Download here](https://builder.blender.org/download/patch/PR111190) when ready.
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This is a bit high risk change, and it also fixes a bit different aspect from the initial report.
It feels safer to have a more local fix for the Link Objects to Scene operator. Will prepare a separate patch for that.

This is a bit high risk change, and it also fixes a bit different aspect from the initial report. It feels safer to have a more local fix for the `Link Objects to Scene` operator. Will prepare a separate patch for that.
Sergey Sharybin closed this pull request 2023-08-17 11:27:59 +02:00
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Reference: blender/blender#111190
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