Fix #97049: Auto-keyframe Status Message Overlaps Navigation Gizmo #111356
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Reference: blender/blender#111356
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Delete Branch "nrupsis/blender:105565-global_auto_key_overlap"
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Finishing developing / landing #105565
"Auto Keying On" display now respects users MINI_AXIS preferences (default, minimal, none), as well as the navigation (en)disable option. No more text overlapping.
@nrupsis:
This works quite well. I only see problems in very specific settings, mostly because "Simple Axes" (only) changes its width quite a lot as the "Line Width" is changed. If you change the resolution scale to 2.0, then change the Line Width to "Thick" or "Thin" you will see the text overlapping.
This width change depends on U.pixelsize. Because all the offsets are multiplied by U.scale_factor later, this is as simple of a solution as I could find - and it is not perfect. Close enough?
Yes, seems more complicated than it deserves.
@Harley oof, yeah I forgot about UI scaling. tried it out, and it looks good to me. Honestly anything non-overlapping will be an improvement. Appreciate your input!
Yes, that combination of "Simple Axes" and "Thin lines" is so unlikely.
lgtm
@ -1497,3 +1497,3 @@
/* just draw a little warning message in the top-right corner of the viewport
* to warn that autokeying is enabled */
static void drawAutoKeyWarning(TransInfo * /*t*/, ARegion *region)
static void drawAutoKeyWarning(TransInfo * /*t*/, const bContext *C, ARegion *region)
not for this PR but removing
TransInfo
would be a good cleanupslwk1d referenced this pull request2024-05-10 17:42:21 +02:00