WIP: UI: Use tree-view collection UI in sidebar #111471
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Reference: blender/blender#111471
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Delete Branch "JulianEisel/blender:temp-viewport-collection-tree-view"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Was curious and had a peek at this. I left some comments in case you come back to this :)
@ -0,0 +83,4 @@
&opptr);
RNA_int_set(&opptr,
"collection_index",
BKE_layer_collection_findindex(&view.view_layer_, &collection_));
Since we know the index when constructing the
CollectionTreeViewItem
, it could be stored as a field.That would tie the order of items in the UI to the order of items in data, which can break easily and should be avoided. In fact, doing this doesn't work here, since the tree is constructed depth first, while the indices are breadth first .
This code shouldn't have knowledge of how the collection internals determine the index, this should be queried through the API instead.
@ -2081,6 +2081,10 @@ void RNA_api_ui_layout(StructRNA *srna)
"Visualization of a content of a light linking collection");
api_ui_item_rna_common(func);
func = RNA_def_function(srna, "template_collection_tree", "uiTemplateCollectionTree");
Hm I think this should either be named something like
template_scene_collection_tree
or the template could accept a root collection as an argument.Checkout
From your project repository, check out a new branch and test the changes.