Fix #95709: Improve pulldown menu corner rounding #111554
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Reference: blender/blender#111554
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Delete Branch "lone_noel/blender:menu-corner-rounding"
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Round all corners of pulldown menus that are not attached to the parent
button.
This is a resubmission of https://archive.blender.org/developer/D11177
Comparison
First with the maximum "menu back" roundness of 1.0 to make it more obvious:
And here with the default "menu back" roundness of 0.4
Yay! This one has been bothering me for a while but never thought of making a task.
Thanks! +1 (from the UI point of view, can't review code itself)
Love this. I haven't yet tested this patch but will do soon. So a couple dumb questions in the mean time...
I had some suspicion that the wonky top-right corner was related to the drawing of menu shadows. As in the shadow would look funny if the top-right corner was not squared off. I know some of your captures are showing them with some shadow, but it would be nice to confirm it looks okay when those things are made larger.
Do you know the reason for the differing corner radiuses top to bottom in your examples like this:
I realize it is not changing with this patch, just never noticed that before.
Haven't tested the patch, but they are two different corner radius settings. One is
Menu
and the actual dropdown isMenu Back
.Ah, makes sense. So this is an intentional difference. No worries then.
Yeah, a large corner roundness with a small shadow width looks quite bad - though you can get the same issue with reverse/upside-down pulldowns in main (see below).
I made a separate PR to help with that: #111794
@blender-bot build
Awesome. Thanks!