UI: Minor layout and style adjustments in Preferences #112393

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Pablo Vazquez merged 5 commits from pablovazquez/blender:ui-preferences-quick-pass into main 2023-09-22 01:08:08 +02:00
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Small style and layout tweaks of some tabs in Preferences.
Mainly inline styling for compact layouts, grouping labels and
adding icons where needed.

Grouping all in one patch since the changes are small.

Purposely leaving aside complex areas such as Themes,
Add-ons, or Keymap. They require larger design decisions.


Interface tab:

  • In Menu, rename Sub Level label to Submenu. More clear.

Viewport tab:

  • Use inline styling for FPS toggle + samples.
Before After
image image

Editing tab:

  • Use icons for Duplicate Data. It's ugly but it's more accessible and
    also helps to differentiate between Curve and Curves.
    It also resembles filter popovers like in the Dope Sheet.
  • In 3D Cursor, use column style grouping.
  • In Weight Paint, Rename label Use Custom Colors to Custom Gradient.
  • In Node Editor, use inline style for Auto-Offset + margin.
Before After
before after

Input tab:

  • Use inline style for Emulate 3 Button Mouse + key (not on Windows)
Before After
image image

Save & Load tab:

  • Use inline style for Auto-Save + time.
  • Sort some elements to be grouped more logically.
Before After
image image

File Paths tab:

  • Make Render a sub-panel of "Data".
  • Move Asset Libraries panel up, since it's likely accessed more often.
  • Close Applications and Development panels by default, move down.
Before After
image image
Small style and layout tweaks of some tabs in Preferences. Mainly inline styling for compact layouts, grouping labels and adding icons where needed. Grouping all in one patch since the changes are small. Purposely leaving aside complex areas such as `Themes`, `Add-ons`, or `Keymap`. They require larger design decisions. ---- **Interface** tab: * In `Menu`, rename `Sub Level` label to `Submenu`. More clear. **Viewport** tab: * Use inline styling for FPS toggle + samples. |Before|After| |----|----| |![image](/attachments/ec7c9c7c-0b65-4fee-a066-ec6d8d82dd8b)|![image](/attachments/92154f4b-d9bd-4a3b-b288-b9a26473e99e)| **Editing** tab: * Use icons for `Duplicate Data`. It's ugly but it's more accessible and also helps to differentiate between `Curve` and `Curves`. It also resembles filter popovers like in the Dope Sheet. * In `3D Cursor`, use column style grouping. * In `Weight Paint`, Rename label `Use Custom Colors` to `Custom Gradient`. * In `Node Editor`, use inline style for `Auto-Offset` + margin. |Before|After| |----|----| |![before](/attachments/d6518c4a-f08b-45c0-8ddf-863ae667aa4e)|![after](/attachments/b1ccac0b-b3d6-4d25-b487-d2c395b49c8a)| **Input** tab: * Use inline style for `Emulate 3 Button Mouse` + key (not on Windows) |Before|After| |----|----| |![image](/attachments/01544564-f468-4cb4-8b71-29fb8ed7a568)|![image](/attachments/0425b31c-1616-4973-8404-5a6280bd07f6)| **Save & Load** tab: * Use inline style for `Auto-Save` + time. * Sort some elements to be grouped more logically. |Before|After| |----|----| |![image](/attachments/2a77e977-6af7-4f5a-bd4a-736d6db29ecc)|![image](/attachments/1fb302e5-3acb-4ccf-9ddc-bc20ab7b1077)| **File Paths** tab: * Make `Render` a sub-panel of "Data". * Move `Asset Libraries` panel up, since it's likely accessed more often. * Close `Applications` and `Development` panels by default, move down. |Before|After| |----|----| |![image](/attachments/fc4cefbc-eb0a-46d7-aa2a-25892c657f30)|![image](/attachments/5cdc0cc9-0820-4283-b3e8-be43f7a0c2e6)|
Pablo Vazquez added 1 commit 2023-09-14 19:26:10 +02:00
"Viewport" tab:
* Use inline styling for FPS toggle + samples.

"Editing" tab:
* Use icons for `Duplicate Data`, more accessible and also helps to
  differentiate between `Curve` and `Curves`. Resembles type filters.
* In `3D Cursor`, use column style grouping.
* In `Weight Paint`, Rename label `Use Custom Colors` to `Custom  Gradient`
* In `Node Editor`, use inline style for `Auto-Offset` + margin.

"Input" tab:
* Use inline style for `Emulate 3 Button Mouse` + key (not on Windows)

"Save & Load" tab:
* Use inline style for `Auto-Save` + time.
* Sort some elements to be grouped more logically.

"File Paths" tab:
* Make `Render` a sub-panel of "Data".
* Move `Asset Libraries` panel up, since it's likely accessed more often.
* Close `Applications` and `Development` panels by default, move down.
Pablo Vazquez added the
Module
User Interface
label 2023-09-14 19:26:18 +02:00
Pablo Vazquez added this to the User Interface project 2023-09-14 19:26:22 +02:00
Pablo Vazquez added 3 commits 2023-09-21 19:17:57 +02:00
Pablo Vazquez added 1 commit 2023-09-21 19:18:41 +02:00
Pablo Vazquez merged commit d0aa521ea8 into main 2023-09-22 01:08:08 +02:00
Pablo Vazquez deleted branch ui-preferences-quick-pass 2023-09-22 01:08:09 +02:00
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Approved as agreed during a module meeting, with feedback applied.

Approved as agreed during a module meeting, with feedback applied.
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Reference: blender/blender#112393
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