Cleanup: Remove unused sculpt mask expand operator #112726

Merged
Hans Goudey merged 1 commits from HooglyBoogly/blender:sculpt-remove-unused-mask-expand into main 2023-09-22 17:30:36 +02:00
4 changed files with 0 additions and 529 deletions

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@ -78,7 +78,6 @@ set(SRC
sculpt_filter_mask.cc
sculpt_filter_mesh.cc
sculpt_geodesic.cc
sculpt_mask_expand.cc
sculpt_mask_init.cc
sculpt_multiplane_scrape.cc
sculpt_ops.cc

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@ -1596,10 +1596,6 @@ void SCULPT_OT_color_filter(wmOperatorType *ot);
void SCULPT_OT_mask_filter(wmOperatorType *ot);
/* Mask and Face Sets Expand. */
void SCULPT_OT_mask_expand(wmOperatorType *ot);
/* Mask Init. */
void SCULPT_OT_mask_init(wmOperatorType *ot);

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@ -1,523 +0,0 @@
/* SPDX-FileCopyrightText: 2020 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup edsculpt
*/
#include "MEM_guardedalloc.h"
#include "BLI_math_vector.h"
#include "BLI_task.h"
#include "BLT_translation.h"
#include "DNA_brush_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "BKE_ccg.h"
#include "BKE_context.h"
#include "BKE_paint.hh"
#include "BKE_pbvh_api.hh"
#include "DEG_depsgraph.hh"
#include "WM_api.hh"
#include "WM_types.hh"
#include "RNA_access.hh"
#include "RNA_define.hh"
#include "ED_screen.hh"
#include "sculpt_intern.hh"
#include "bmesh.h"
#include <cmath>
#include <cstdlib>
static void sculpt_mask_expand_cancel(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
const bool create_face_set = RNA_boolean_get(op->ptr, "create_face_set");
MEM_freeN(op->customdata);
for (int n = 0; n < ss->filter_cache->nodes.size(); n++) {
PBVHNode *node = ss->filter_cache->nodes[n];
if (create_face_set) {
for (int i = 0; i < ss->totfaces; i++) {
ss->face_sets[i] = ss->filter_cache->prev_face_set[i];
}
}
else {
PBVHVertexIter vd;
BKE_pbvh_vertex_iter_begin (ss->pbvh, node, vd, PBVH_ITER_UNIQUE) {
*vd.mask = ss->filter_cache->prev_mask[vd.index];
}
BKE_pbvh_vertex_iter_end;
}
BKE_pbvh_node_mark_redraw(node);
}
if (!create_face_set) {
SCULPT_flush_update_step(C, SCULPT_UPDATE_MASK);
}
SCULPT_filter_cache_free(ss);
SCULPT_undo_push_end(ob);
SCULPT_flush_update_done(C, ob, SCULPT_UPDATE_MASK);
ED_workspace_status_text(C, nullptr);
}
static void sculpt_expand_task(Object *ob,
const int update_it,
const bool mask_expand_use_normals,
const bool mask_expand_create_face_set,
const bool mask_expand_keep_prev_mask,
const bool mask_expand_invert_mask,
PBVHNode *node)
{
SculptSession *ss = ob->sculpt;
PBVHVertexIter vd;
PBVHVertRef active_vertex = SCULPT_active_vertex_get(ss);
int active_vertex_i = BKE_pbvh_vertex_to_index(ss->pbvh, active_vertex);
bool face_sets_changed = false;
BKE_pbvh_vertex_iter_begin (ss->pbvh, node, vd, PBVH_ITER_ALL) {
int vi = vd.index;
float final_mask = *vd.mask;
if (mask_expand_use_normals) {
if (ss->filter_cache->normal_factor[active_vertex_i] <
ss->filter_cache->normal_factor[vd.index]) {
final_mask = 1.0f;
}
else {
final_mask = 0.0f;
}
}
else {
if (ss->filter_cache->mask_update_it[vi] <= update_it &&
ss->filter_cache->mask_update_it[vi] != 0) {
final_mask = 1.0f;
}
else {
final_mask = 0.0f;
}
}
if (mask_expand_create_face_set) {
if (final_mask == 1.0f) {
SCULPT_vertex_face_set_set(ss, vd.vertex, ss->filter_cache->new_face_set);
face_sets_changed = true;
}
BKE_pbvh_node_mark_redraw(node);
}
else {
if (mask_expand_keep_prev_mask) {
final_mask = MAX2(ss->filter_cache->prev_mask[vd.index], final_mask);
}
if (mask_expand_invert_mask) {
final_mask = 1.0f - final_mask;
}
if (*vd.mask != final_mask) {
*vd.mask = final_mask;
BKE_pbvh_node_mark_update_mask(node);
}
}
}
BKE_pbvh_vertex_iter_end;
if (face_sets_changed) {
SCULPT_undo_push_node(ob, node, SCULPT_UNDO_FACE_SETS);
}
}
static int sculpt_mask_expand_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
using namespace blender;
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
ARegion *region = CTX_wm_region(C);
float prev_click_f[2];
copy_v2_v2(prev_click_f, static_cast<float *>(op->customdata));
const int prev_click[2] = {int(prev_click_f[0]), int(prev_click_f[1])};
int len = int(len_v2v2_int(prev_click, event->mval));
len = abs(len);
int mask_speed = RNA_int_get(op->ptr, "mask_speed");
int mask_expand_update_it = len / mask_speed;
mask_expand_update_it = mask_expand_update_it + 1;
const bool create_face_set = RNA_boolean_get(op->ptr, "create_face_set");
if (RNA_boolean_get(op->ptr, "use_cursor")) {
SculptCursorGeometryInfo sgi;
const float mval_fl[2] = {float(event->mval[0]), float(event->mval[1])};
if (SCULPT_cursor_geometry_info_update(C, &sgi, mval_fl, false)) {
int active_vertex_i = BKE_pbvh_vertex_to_index(ss->pbvh, SCULPT_active_vertex_get(ss));
/* The cursor is over the mesh, get the update iteration from the updated active vertex. */
mask_expand_update_it = ss->filter_cache->mask_update_it[active_vertex_i];
}
else {
/* When the cursor is outside the mesh, affect the entire connected component. */
mask_expand_update_it = ss->filter_cache->mask_update_last_it - 1;
}
}
if ((event->type == EVT_ESCKEY && event->val == KM_PRESS) ||
(event->type == RIGHTMOUSE && event->val == KM_PRESS))
{
/* Returning OPERATOR_CANCELLED will leak memory due to not finishing
* undo. Better solution could be to make paint_mesh_restore_co work
* for this case. */
sculpt_mask_expand_cancel(C, op);
return OPERATOR_FINISHED;
}
if ((event->type == LEFTMOUSE && event->val == KM_RELEASE) ||
(event->type == EVT_RETKEY && event->val == KM_PRESS) ||
(event->type == EVT_PADENTER && event->val == KM_PRESS))
{
/* Smooth iterations. */
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, false, false);
const int smooth_iterations = RNA_int_get(op->ptr, "smooth_iterations");
SCULPT_mask_filter_smooth_apply(sd, ob, ss->filter_cache->nodes, smooth_iterations);
/* Pivot position. */
if (RNA_boolean_get(op->ptr, "update_pivot")) {
const char symm = SCULPT_mesh_symmetry_xyz_get(ob);
const float threshold = 0.2f;
float avg[3];
int total = 0;
zero_v3(avg);
for (PBVHNode *node : ss->filter_cache->nodes) {
PBVHVertexIter vd;
BKE_pbvh_vertex_iter_begin (ss->pbvh, node, vd, PBVH_ITER_UNIQUE) {
const float mask = (vd.mask) ? *vd.mask : 0.0f;
if (mask < (0.5f + threshold) && mask > (0.5f - threshold)) {
if (SCULPT_check_vertex_pivot_symmetry(
vd.co, ss->filter_cache->mask_expand_initial_co, symm)) {
add_v3_v3(avg, vd.co);
total++;
}
}
}
BKE_pbvh_vertex_iter_end;
}
if (total > 0) {
mul_v3_fl(avg, 1.0f / total);
copy_v3_v3(ss->pivot_pos, avg);
}
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, ob->data);
}
MEM_freeN(op->customdata);
for (PBVHNode *node : ss->filter_cache->nodes) {
BKE_pbvh_node_mark_redraw(node);
}
SCULPT_filter_cache_free(ss);
SCULPT_undo_push_end(ob);
SCULPT_flush_update_done(C, ob, SCULPT_UPDATE_MASK);
ED_workspace_status_text(C, nullptr);
return OPERATOR_FINISHED;
}
/* When pressing Ctrl, expand directly to the max number of iterations. This allows to flood fill
* mask and face sets by connectivity directly. */
if (event->modifier & KM_CTRL) {
mask_expand_update_it = ss->filter_cache->mask_update_last_it - 1;
}
if (!ELEM(event->type, MOUSEMOVE, EVT_LEFTCTRLKEY, EVT_RIGHTCTRLKEY)) {
return OPERATOR_RUNNING_MODAL;
}
if (mask_expand_update_it == ss->filter_cache->mask_update_current_it) {
ED_region_tag_redraw(region);
return OPERATOR_RUNNING_MODAL;
}
if (mask_expand_update_it < ss->filter_cache->mask_update_last_it) {
if (create_face_set) {
for (int i = 0; i < ss->totfaces; i++) {
ss->face_sets[i] = ss->filter_cache->prev_face_set[i];
}
}
const bool use_normals = RNA_boolean_get(op->ptr, "use_normals");
const bool invert_mask = RNA_boolean_get(op->ptr, "invert");
const bool keep_prev_mask = RNA_boolean_get(op->ptr, "keep_previous_mask");
const bool create_face_set = RNA_boolean_get(op->ptr, "create_face_set");
threading::parallel_for(ss->filter_cache->nodes.index_range(), 1, [&](const IndexRange range) {
for (const int i : range) {
sculpt_expand_task(ob,
mask_expand_update_it,
use_normals,
create_face_set,
keep_prev_mask,
invert_mask,
ss->filter_cache->nodes[i]);
}
});
ss->filter_cache->mask_update_current_it = mask_expand_update_it;
}
SCULPT_flush_update_step(C, SCULPT_UPDATE_MASK);
return OPERATOR_RUNNING_MODAL;
}
struct MaskExpandFloodFillData {
float original_normal[3];
float edge_sensitivity;
bool use_normals;
};
static bool mask_expand_floodfill_cb(
SculptSession *ss, PBVHVertRef from_v, PBVHVertRef to_v, bool is_duplicate, void *userdata)
{
MaskExpandFloodFillData *data = static_cast<MaskExpandFloodFillData *>(userdata);
int from_v_i = BKE_pbvh_vertex_to_index(ss->pbvh, from_v);
int to_v_i = BKE_pbvh_vertex_to_index(ss->pbvh, to_v);
if (!is_duplicate) {
int to_it = ss->filter_cache->mask_update_it[from_v_i] + 1;
ss->filter_cache->mask_update_it[to_v_i] = to_it;
if (to_it > ss->filter_cache->mask_update_last_it) {
ss->filter_cache->mask_update_last_it = to_it;
}
if (data->use_normals) {
float current_normal[3], prev_normal[3];
SCULPT_vertex_normal_get(ss, to_v, current_normal);
SCULPT_vertex_normal_get(ss, from_v, prev_normal);
const float from_edge_factor = ss->filter_cache->edge_factor[from_v_i];
ss->filter_cache->edge_factor[to_v_i] = dot_v3v3(current_normal, prev_normal) *
from_edge_factor;
ss->filter_cache->normal_factor[to_v_i] = dot_v3v3(data->original_normal, current_normal) *
powf(from_edge_factor, data->edge_sensitivity);
CLAMP(ss->filter_cache->normal_factor[to_v_i], 0.0f, 1.0f);
}
}
else {
/* PBVH_GRIDS duplicate handling. */
ss->filter_cache->mask_update_it[to_v_i] = ss->filter_cache->mask_update_it[from_v_i];
if (data->use_normals) {
ss->filter_cache->edge_factor[to_v_i] = ss->filter_cache->edge_factor[from_v_i];
ss->filter_cache->normal_factor[to_v_i] = ss->filter_cache->normal_factor[from_v_i];
}
}
return true;
}
static int sculpt_mask_expand_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
using namespace blender;
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
PBVH *pbvh = ob->sculpt->pbvh;
const bool use_normals = RNA_boolean_get(op->ptr, "use_normals");
const bool create_face_set = RNA_boolean_get(op->ptr, "create_face_set");
SculptCursorGeometryInfo sgi;
const float mval_fl[2] = {float(event->mval[0]), float(event->mval[1])};
MultiresModifierData *mmd = BKE_sculpt_multires_active(CTX_data_scene(C), ob);
BKE_sculpt_mask_layers_ensure(depsgraph, CTX_data_main(C), ob, mmd);
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, true, false);
SCULPT_vertex_random_access_ensure(ss);
op->customdata = MEM_mallocN(sizeof(float[2]), "initial mouse position");
copy_v2_v2(static_cast<float *>(op->customdata), mval_fl);
SCULPT_cursor_geometry_info_update(C, &sgi, mval_fl, false);
int vertex_count = SCULPT_vertex_count_get(ss);
ss->filter_cache = MEM_new<FilterCache>(__func__);
ss->filter_cache->nodes = blender::bke::pbvh::search_gather(pbvh, {});
SCULPT_undo_push_begin(ob, op);
if (create_face_set) {
for (PBVHNode *node : ss->filter_cache->nodes) {
BKE_pbvh_node_mark_redraw(node);
SCULPT_undo_push_node(ob, node, SCULPT_UNDO_FACE_SETS);
}
}
else {
for (PBVHNode *node : ss->filter_cache->nodes) {
SCULPT_undo_push_node(ob, node, SCULPT_UNDO_MASK);
BKE_pbvh_node_mark_redraw(node);
}
}
ss->filter_cache->mask_update_it = MEM_cnew_array<int>(vertex_count, __func__);
if (use_normals) {
ss->filter_cache->normal_factor = MEM_cnew_array<float>(vertex_count, __func__);
ss->filter_cache->edge_factor = MEM_cnew_array<float>(vertex_count, __func__);
for (int i = 0; i < vertex_count; i++) {
ss->filter_cache->edge_factor[i] = 1.0f;
}
}
if (create_face_set) {
ss->filter_cache->prev_face_set = MEM_cnew_array<int>(ss->totfaces, __func__);
for (int i = 0; i < ss->totfaces; i++) {
ss->filter_cache->prev_face_set[i] = ss->face_sets ? ss->face_sets[i] : 0;
}
ss->filter_cache->new_face_set = SCULPT_face_set_next_available_get(ss);
}
else {
ss->filter_cache->prev_mask = MEM_cnew_array<float>(vertex_count, __func__);
for (int i = 0; i < vertex_count; i++) {
PBVHVertRef vertex = BKE_pbvh_index_to_vertex(ss->pbvh, i);
ss->filter_cache->prev_mask[i] = SCULPT_vertex_mask_get(ss, vertex);
}
}
int active_vertex_i = BKE_pbvh_vertex_to_index(ss->pbvh, SCULPT_active_vertex_get(ss));
ss->filter_cache->mask_update_last_it = 1;
ss->filter_cache->mask_update_current_it = 1;
ss->filter_cache->mask_update_it[active_vertex_i] = 0;
copy_v3_v3(ss->filter_cache->mask_expand_initial_co, SCULPT_active_vertex_co_get(ss));
SculptFloodFill flood;
SCULPT_floodfill_init(ss, &flood);
SCULPT_floodfill_add_active(sd, ob, ss, &flood, FLT_MAX);
MaskExpandFloodFillData fdata{};
fdata.use_normals = use_normals;
fdata.edge_sensitivity = RNA_int_get(op->ptr, "edge_sensitivity");
SCULPT_active_vertex_normal_get(ss, fdata.original_normal);
SCULPT_floodfill_execute(ss, &flood, mask_expand_floodfill_cb, &fdata);
SCULPT_floodfill_free(&flood);
if (use_normals) {
for (int repeat = 0; repeat < 2; repeat++) {
for (int i = 0; i < vertex_count; i++) {
PBVHVertRef vertex = BKE_pbvh_index_to_vertex(ss->pbvh, i);
float avg = 0.0f;
SculptVertexNeighborIter ni;
SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, vertex, ni) {
avg += ss->filter_cache->normal_factor[ni.index];
}
SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
ss->filter_cache->normal_factor[i] = avg / ni.size;
}
}
MEM_SAFE_FREE(ss->filter_cache->edge_factor);
}
const bool invert_mask = RNA_boolean_get(op->ptr, "invert");
const bool keep_prev_mask = RNA_boolean_get(op->ptr, "keep_previous_mask");
threading::parallel_for(ss->filter_cache->nodes.index_range(), 1, [&](const IndexRange range) {
for (const int i : range) {
sculpt_expand_task(ob,
0,
use_normals,
create_face_set,
keep_prev_mask,
invert_mask,
ss->filter_cache->nodes[i]);
}
});
const char *status_str = TIP_(
"Move the mouse to expand the mask from the active vertex. LMB: confirm mask, ESC/RMB: "
"cancel");
ED_workspace_status_text(C, status_str);
SCULPT_flush_update_step(C, SCULPT_UPDATE_MASK);
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
void SCULPT_OT_mask_expand(wmOperatorType *ot)
{
/* Identifiers. */
ot->name = "Mask Expand";
ot->idname = "SCULPT_OT_mask_expand";
ot->description = "Expands a mask from the initial active vertex under the cursor";
/* API callbacks. */
ot->invoke = sculpt_mask_expand_invoke;
ot->modal = sculpt_mask_expand_modal;
ot->cancel = sculpt_mask_expand_cancel;
ot->poll = SCULPT_mode_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ot->prop = RNA_def_boolean(ot->srna, "invert", true, "Invert", "Invert the new mask");
ot->prop = RNA_def_boolean(
ot->srna, "use_cursor", true, "Use Cursor", "Expand the mask to the cursor position");
ot->prop = RNA_def_boolean(ot->srna,
"update_pivot",
true,
"Update Pivot Position",
"Set the pivot position to the mask border after creating the mask");
ot->prop = RNA_def_int(ot->srna, "smooth_iterations", 2, 0, 10, "Smooth Iterations", "", 0, 10);
ot->prop = RNA_def_int(ot->srna, "mask_speed", 5, 1, 10, "Mask Speed", "", 1, 10);
ot->prop = RNA_def_boolean(ot->srna,
"use_normals",
true,
"Use Normals",
"Generate the mask using the normals and curvature of the model");
ot->prop = RNA_def_boolean(ot->srna,
"keep_previous_mask",
false,
"Keep Previous Mask",
"Generate the new mask on top of the current one");
ot->prop = RNA_def_int(ot->srna,
"edge_sensitivity",
300,
0,
2000,
"Edge Detection Sensitivity",
"Sensitivity for expanding the mask across sculpted sharp edges when "
"using normals to generate the mask",
0,
2000);
ot->prop = RNA_def_boolean(ot->srna,
"create_face_set",
false,
"Expand Face Mask",
"Expand a new Face Mask instead of the sculpt mask");
}

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@ -1358,7 +1358,6 @@ void ED_operatortypes_sculpt()
WM_operatortype_append(SCULPT_OT_set_detail_size);
WM_operatortype_append(SCULPT_OT_mesh_filter);
WM_operatortype_append(SCULPT_OT_mask_filter);
WM_operatortype_append(SCULPT_OT_mask_expand);
WM_operatortype_append(SCULPT_OT_set_pivot_position);
WM_operatortype_append(SCULPT_OT_face_sets_create);
WM_operatortype_append(SCULPT_OT_face_set_change_visibility);