Cleanup: Remove unused sculpt mask expand operator #112726

Merged
Hans Goudey merged 1 commits from HooglyBoogly/blender:sculpt-remove-unused-mask-expand into main 2023-09-22 17:30:36 +02:00
Member

The "mask expand" operator from 0083c96125 is not exposed in
the UI and is redundant with the addition of the more general "expand"
operator from 82e7032477. The latter commit even mentioned
that the first mask expand operator was made obsolete.

The "mask expand" operator from 0083c96125926d4e7652 is not exposed in the UI and is redundant with the addition of the more general "expand" operator from 82e7032477283a9bf27. The latter commit even mentioned that the first mask expand operator was made obsolete.
Hans Goudey added 1 commit 2023-09-22 14:58:45 +02:00
The "mask expand" operator from 0083c96125 is not exposed in
the UI and is redundant with the addition of the more general "expand"
operator from 82e7032477. The latter commit even mentioned
that the first mask expand operator was made obsolete.
Hans Goudey requested review from Sergey Sharybin 2023-09-22 14:59:06 +02:00
Hans Goudey requested review from Julien Kaspar 2023-09-22 14:59:06 +02:00
Hans Goudey added this to the Sculpt, Paint & Texture project 2023-09-22 14:59:12 +02:00
Sergey Sharybin approved these changes 2023-09-22 17:26:31 +02:00
Sergey Sharybin left a comment
Owner

We indeed should not have dead code.
I think it was already causing confusion for some developers who were looking into these areas.

We indeed should not have dead code. I think it was already causing confusion for some developers who were looking into these areas.
Hans Goudey merged commit b838c34afa into main 2023-09-22 17:30:36 +02:00
Hans Goudey deleted branch sculpt-remove-unused-mask-expand 2023-09-22 17:30:37 +02:00
Julien Kaspar approved these changes 2023-09-26 10:42:02 +02:00
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