Miguel Pozo
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d26b075293
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Update BLENDER_FILE_SUBVERSION
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2023-11-06 15:42:53 +01:00 |
Miguel Pozo
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4b6215de7b
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Merge branch 'main' into pull-eevee-shadow-settings
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2023-11-06 15:41:40 +01:00 |
Miguel Pozo
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2f459d26fa
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Always use the old default for use_transparent_shadow in Cycles
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2023-11-06 15:38:50 +01:00 |
Miguel Pozo
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7f182c123c
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Merge branch 'main' into pull-eevee-shadow-settings
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2023-11-03 19:27:43 +01:00 |
Miguel Pozo
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adc0189d75
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Decide engine based on first Scene
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2023-11-03 19:22:09 +01:00 |
Miguel Pozo
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a6d42808ff
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Use SET_FLAG_FROM_TEST
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2023-10-31 20:23:33 +01:00 |
Miguel Pozo
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1c7751f0f8
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Cleanup
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2023-10-30 17:36:54 +01:00 |
Miguel Pozo
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689bc1e7de
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Merge Cycles property
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2023-10-30 17:32:34 +01:00 |
Miguel Pozo
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1bb0c34297
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Fix default
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2023-10-30 17:31:55 +01:00 |
Miguel Pozo
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3068b641c3
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Remove duplicated python property
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2023-10-23 19:56:22 +02:00 |
Miguel Pozo
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5e6214fc6c
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Limit hide_shadow versioning to EEVEE scenes
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2023-10-23 19:03:38 +02:00 |
Miguel Pozo
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4c025289cd
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Merge branch 'main' into pull-eevee-shadow-settings
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2023-10-23 17:26:31 +02:00 |
Miguel Pozo
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035fd44ab0
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Fix hide_shadow versioning
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2023-10-20 19:55:23 +02:00 |
Miguel Pozo
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595fa95a2a
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Fix MA_BL_TRANSPARENT_SHADOW
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2023-10-20 19:19:05 +02:00 |
Miguel Pozo
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330abc6228
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Merge branch 'main' into pull-eevee-shadow-settings
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2023-10-20 17:04:03 +02:00 |
Miguel Pozo
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b849d07118
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Remove material.blend_shadow support
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2023-10-20 16:41:10 +02:00 |
Miguel Pozo
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14131c3a69
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Transparent shadow versioning
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2023-10-20 15:56:51 +02:00 |
Miguel Pozo
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94b33d070e
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Hide shadow versioning
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2023-10-20 15:56:51 +02:00 |
Miguel Pozo
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2cf59ee758
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use_transparent_shadow UI
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2023-10-20 15:56:51 +02:00 |
Miguel Pozo
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76ccf0f192
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Per-object shadow ray visibility
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2023-10-20 15:56:22 +02:00 |