Fix #112716: Custom sockets ignore draw_color method #114148

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Omar Emara merged 1 commits from OmarEmaraDev/blender:fix-112716 into blender-v4.0-release 2023-11-01 09:30:08 +01:00
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Customs sockets always ignore their draw_color method and are always
drawn using a magenta color.

This is a regression that was introduced in e071288ab2. The commit used
the simple variant even for drawing nodes where a context is available.
So this patch mostly reverts those changes.

Customs sockets always ignore their draw_color method and are always drawn using a magenta color. This is a regression that was introduced in e071288ab2. The commit used the simple variant even for drawing nodes where a context is available. So this patch mostly reverts those changes.
Omar Emara added the
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Omar Emara requested review from Jacques Lucke 2023-10-25 14:16:52 +02:00
Omar Emara requested review from Hans Goudey 2023-10-25 14:16:52 +02:00
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@blender-bot build

@blender-bot build
Philipp Oeser added the
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Philipp Oeser removed the
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Oops, menat to tag the report (not the PR)

Oops, menat to tag the report (not the PR)
Jacques Lucke approved these changes 2023-10-31 13:28:50 +01:00
Jacques Lucke left a comment
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Looks reasonable, especially since it indeed mainly just reverts some changes. The socket color in the interface panel is still correctly drawn.

Looks reasonable, especially since it indeed mainly just reverts some changes. The socket color in the interface panel is still correctly drawn.
Omar Emara changed title from Fix #112716: Custom sockets ignore draw_color method to Fix #112716: Custom sockets ignore draw_color method 2023-11-01 08:49:44 +01:00
OmarEmaraDev changed target branch from main to blender-v4.0-release 2023-11-01 08:49:49 +01:00
Omar Emara force-pushed fix-112716 from bc913a84cb to e31fc86268 2023-11-01 08:54:45 +01:00 Compare
Omar Emara merged commit cbcfca0a19 into blender-v4.0-release 2023-11-01 09:30:08 +01:00
Omar Emara deleted branch fix-112716 2023-11-01 09:30:13 +01:00
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This in turn broke the sockets using draw_color_simple(). You can reproduce by running the custom_nodes.py template. Not sure if this is a bug or if the template should be reverted to using draw_color()?

image

This in turn broke the sockets using `draw_color_simple()`. You can reproduce by running the `custom_nodes.py` template. Not sure if this is a bug or if the template should be reverted to using `draw_color()`? ![image](/attachments/145a48fb-402b-4903-b2cc-9a84937808db)
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@pioverfour If you don't make use of node interfaces, then you should implement the draw_color method, if you do, you will likely just need to implement both methods.

Perhaps we should fallback to the simple variant if the context variant is not found, but this is probably not considered a bug. I will submit a patch for that.

@pioverfour If you don't make use of node interfaces, then you should implement the `draw_color` method, if you do, you will likely just need to implement both methods. Perhaps we should fallback to the simple variant if the context variant is not found, but this is probably not considered a bug. I will submit a patch for that.
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Yes, the simple variant should be used as a fallback, let me know when you have the patch ready.

Yes, the simple variant should be used as a fallback, let me know when you have the patch ready.
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Reference: blender/blender#114148
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