Fix #114237: USD import crashes on reporting during cache handling. #114337

Merged
Bastien Montagne merged 1 commits from mont29/blender:tmp-fix-usd-crash-reports into main 2023-11-02 12:45:38 +01:00

This usage of the whole USD USDStageReader as 'cache handle' feels a
bit... uncomfortable to me. It implicitely assumes that all data in this
owned by the reader (or has a lifetime that contains the whole handle
lifetime). IMHO, if such struct is expected to have a long lifetime, it
should be documented, and probably needs better design for sub-data
handling then. Am curious to know if there is a good reason why the
handle itself is not a simple trivial class, able to re-generate an
actual complete USD reader on demand?

Or maybe we need to find a better place to store the wmJobWorkerStatus
data?

Anyway, for now this PR addresses the issue by ensuring that the
worker_status stored in the USDImportParams is not nullptr before
trying to access it for the reports.

This is more of a short-term solution though, imho there should be a way
to pass a reportlist to this codepath, and ensure the wmJobWorkerStatus
is always valid?

This usage of the whole USD `USDStageReader` as 'cache handle' feels a bit... uncomfortable to me. It implicitely assumes that all data in this owned by the reader (or has a lifetime that contains the whole handle lifetime). IMHO, if such struct is expected to have a long lifetime, it should be documented, and probably needs better design for sub-data handling then. Am curious to know if there is a good reason why the handle itself is not a simple trivial class, able to re-generate an actual complete USD reader on demand? Or maybe we need to find a better place to store the `wmJobWorkerStatus` data? Anyway, for now this PR addresses the issue by ensuring that the `worker_status` stored in the `USDImportParams` is not `nullptr` before trying to access it for the reports. This is more of a short-term solution though, imho there should be a way to pass a reportlist to this codepath, and ensure the `wmJobWorkerStatus` is always valid?
Bastien Montagne added 1 commit 2023-10-31 19:38:28 +01:00
a8406abe2b Fix #114237: USD import crashes on reporting during cache handling.
This usage of the whole USD `USDStageReader` as 'cache handle' feels a
bit... uncomfortable to me. It implicitely assumes that all data in this
owned by the reader (or has a lifetime that contains the whole handle
lifetime). IMHO, if such struct is expected to have a long lifetime, it
should be documented, and probably needs better design for sub-data
handling then. Am curious to know if there is a good reason why the
handle itself is not a simple trivial class, able to re-generate an
actual complete USD reader on demand?

Or maybe we need to find a better place to store the `wmJobWorkerStatus`
data?

Anyway, for now this PR addresses the issue by ensuring that the
`worker_status` stored in the `USDImportParams` is not `nullptr` before
trying to access it for the reports.

This is more of a short-term solution though, imho there should be a way
to pass a reportlist to this codepath, and ensure the `wmJobWorkerStatus`
is always valid?
Bastien Montagne requested review from Michael Kowalski 2023-10-31 19:38:47 +01:00
Bastien Montagne requested review from Brecht Van Lommel 2023-10-31 19:38:56 +01:00
Author
Owner

@brecht mostly added you here to have your view on the underlying topic (i.e. should a cache_file->handle keep a reference to a USDStageReader for its whole runtime lifetime, or should this handle rather be a lighter, simpler struct able to re-generate such a USDReader when needed?).

@brecht mostly added you here to have your view on the underlying topic (i.e. should a `cache_file->handle` keep a reference to a `USDStageReader` for its whole runtime lifetime, or should this handle rather be a lighter, simpler struct able to re-generate such a USDReader when needed?).
Michael Kowalski approved these changes 2023-10-31 20:31:02 +01:00
Michael Kowalski left a comment
Member

This change looks good. Thank you for the fix!

I also see your main points and would be happy to discuss a re-design. The original implementation was based on the Alembic cache reader, of course, so a redesign would affect the Alembic import code path as well.

This change looks good. Thank you for the fix! I also see your main points and would be happy to discuss a re-design. The original implementation was based on the Alembic cache reader, of course, so a redesign would affect the Alembic import code path as well.

I'm not familiar enough with this code to immediately know how it should be better structured.

I imagine it makes sense to keep around some state per prim/mesh to quickly do updates in animation playback with the mesh cache modifier. But every USD prim reader probably doesn't need to point back to things like the import params or object, that seems better to be passed in as a function argument when needed. And the import params also don't seem like the right place for a worker status, that also seems like something to pass in as a function argument.

I'm not familiar enough with this code to immediately know how it should be better structured. I imagine it makes sense to keep around some state per prim/mesh to quickly do updates in animation playback with the mesh cache modifier. But every USD prim reader probably doesn't need to point back to things like the import params or object, that seems better to be passed in as a function argument when needed. And the import params also don't seem like the right place for a worker status, that also seems like something to pass in as a function argument.
Brecht Van Lommel approved these changes 2023-11-01 17:58:22 +01:00
Bastien Montagne merged commit 730b5057a7 into main 2023-11-02 12:45:37 +01:00
Bastien Montagne deleted branch tmp-fix-usd-crash-reports 2023-11-02 12:45:39 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#114337
No description provided.