Nodes: Move ValueOrField struct into blenkernel #115087

Merged
Lukas Tönne merged 1 commits from LukasTonne/blender:move-value-or-field-to-bke into main 2023-11-18 13:11:53 +01:00
Member

This struct is currently defined in the functions module but not actually used there. It's only used by the geometry nodes module, with an indirect dependency from blenkernel via simulation zone baking. This scope is problematic when adding grids as socket data, which should not be part of the functions module.

The ValueOrField struct is now moved to blenkernel, so it can be more easily extended to other kinds of data that might be passed around by geometry nodes sockets in future. No functional changes.

This struct is currently defined in the `functions` module but not actually used there. It's only used by the geometry nodes module, with an indirect dependency from blenkernel via simulation zone baking. This scope is problematic when adding grids as socket data, which should not be part of the functions module. The `ValueOrField` struct is now moved to blenkernel, so it can be more easily extended to other kinds of data that might be passed around by geometry nodes sockets in future. No functional changes.
Lukas Tönne added 1 commit 2023-11-18 11:04:02 +01:00
buildbot/vexp-code-patch-coordinator Build done. Details
db74218317
Move ValueOrField into BKE.
This struct is used for geometry nodes sockets only and only used by
the geometry nodes module (with an indirect dependency via simulation
zone baking). It currently lives in the functions namespace, which is
problematic when adding grids in future, which should not be part of
the functions module.
Lukas Tönne requested review from Jacques Lucke 2023-11-18 11:04:15 +01:00
Lukas Tönne added this to the Nodes & Physics project 2023-11-18 11:04:24 +01:00
Author
Member

This is just moving code around, so i'd like to keep it out of the main volume/grids branch.
I've named the headers BKE_node_socket_value in anticipation that this will be used for data types other than fields. Could also just name it BKE_node_value_or_field and rename later when the struct actually changes, not sure what's preferable.

This is just moving code around, so i'd like to keep it out of the main volume/grids branch. I've named the headers `BKE_node_socket_value` in anticipation that this will be used for data types other than fields. Could also just name it `BKE_node_value_or_field` and rename later when the struct actually changes, not sure what's preferable.
Jacques Lucke approved these changes 2023-11-18 11:17:26 +01:00
Author
Member

@blender-bot build

@blender-bot build
Lukas Tönne merged commit c845233d1c into main 2023-11-18 13:11:53 +01:00
Lukas Tönne deleted branch move-value-or-field-to-bke 2023-11-18 13:11:55 +01:00
Sign in to join this conversation.
No reviewers
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No Assignees
2 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#115087
No description provided.