UI: Blinking Text Cursors #116595

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Harley Acheson wants to merge 14 commits from Harley/blender:TextCursors into main

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Blinking cursor while in an active area, dimmed cursor when not.


This PR tries to give a better indication of the text cursor (caret), especially when your mouse leaves the active area and therefore text input stops. Accidentally having your mouse move out of an area and therefore stop taking input is a common frustration.

image

Don't like blinking? Just turn it off in Preferences.

image

Afterward it won't blink, but will still dim when your mouse is out of the active area:

image

The blinking rate is 530 milliseconds, the default for Windows text carets. The blink state is set to "on" immediately on mouse selection and text cursor movement, otherwise it could feel like a delay in selection depending on where it was in the blink cycle.

Unlike every other application this is not turning the cursor off completely during the blink cycle but just lowers the opacity. This feels a lot nicer to me and looks like a single thing pulsing rather than something appearing and disappearing. It fills the space nicer when selecting, since we show the caret with text selections.

Blinking cursor while in an active area, dimmed cursor when not. --- This PR tries to give a better indication of the text cursor (caret), especially when your mouse leaves the active area and therefore text input stops. Accidentally having your mouse move out of an area and therefore stop taking input is a common frustration. ![image](/attachments/80f90f32-ef9b-4b2e-9db0-d7f35cc10366) Don't like blinking? Just turn it off in Preferences. ![image](/attachments/2fdc45dc-7b8c-4140-a1a3-6a35b8de992d) Afterward it won't blink, but will still _dim_ when your mouse is out of the active area: ![image](/attachments/b769942a-5497-4a75-a1f5-8cd0496c499d) The blinking rate is 530 milliseconds, the default for Windows text carets. The blink state is set to "on" immediately on mouse selection and text cursor movement, otherwise it could feel like a delay in selection depending on where it was in the blink cycle. Unlike every other application this is not turning the cursor off completely during the blink cycle but just lowers the opacity. This feels a lot nicer to me and looks like a single thing pulsing rather than something appearing and disappearing. It fills the space nicer when selecting, since we show the caret with text selections.
Harley Acheson added this to the User Interface project 2023-12-28 02:56:30 +01:00
Harley Acheson force-pushed TextCursors from 8622b55b98 to 6df570c508 2023-12-28 22:23:20 +01:00 Compare
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@blender-bot build

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Harley Acheson changed title from WIP: UI: Blinking Text Cursors to UI: Blinking Text Cursors 2023-12-30 18:33:42 +01:00
Harley Acheson requested review from Pablo Vazquez 2023-12-30 18:34:01 +01:00

Redrawing the region for this is too inefficient. The draw_overlay region callback exists for this purpose.

Also be sure to check that when the window goes out of focus or is minimized, the timer and redraws are stopped.

Redrawing the region for this is too inefficient. The `draw_overlay` region callback exists for this purpose. Also be sure to check that when the window goes out of focus or is minimized, the timer and redraws are stopped.
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Redrawing the region for this is too inefficient. The draw_overlay region callback exists for this purpose.

Good point, will look into that.

Also be sure to check that when the window goes out of focus or is minimized, the timer and redraws are stopped.

Thanks

> Redrawing the region for this is too inefficient. The `draw_overlay` region callback exists for this purpose. Good point, will look into that. > Also be sure to check that when the window goes out of focus or is minimized, the timer and redraws are stopped. Thanks
Harley Acheson changed title from UI: Blinking Text Cursors to WIP: UI: Blinking Text Cursors 2024-01-04 01:31:26 +01:00
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Please make this purely optional (or not at all, preferably). I dislike flashing lights and ui elements.

Please make this purely optional (or not at all, preferably). I dislike flashing lights and ui elements.
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Please make this purely optional (or not at all, preferably). I dislike flashing lights and ui elements.

Yes, don't worry about this yet. This is more a thing to look at and consider, weigh the benefits and advantages (if any). It is best evaluated by actually trying it - I can make you a build if you don't compile yourself. But yes, if this is something we really liked we'd probably need a make the flashing speed configurable, and so setting to 0 would turn off blinking.

> Please make this purely optional (or not at all, preferably). I dislike flashing lights and ui elements. Yes, don't worry about this yet. This is more a thing to look at and consider, weigh the benefits and advantages (if any). It is best evaluated by actually trying it - I can make you a build if you don't compile yourself. But yes, if this is something we really liked we'd probably need a make the flashing speed configurable, and so setting to 0 would turn off blinking.
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@ThinkingPolygons - Sorry I deleted your comment by accident. Actually I tried just quoting it and replying and it somehow ended up with me editing your comment instead.

i also like how windows 10 does that. basically when activated it blinks 5 times and then stops. pretty neat.

What program in Windows 10, or what area? I don't think I've noticed any part of windows 10 or 11 or any program running in it having that behavior. Is this an option or in some particular place?

@ThinkingPolygons - Sorry I deleted your comment by accident. Actually I tried just quoting it and replying and it somehow ended up with me editing your comment instead. > > i also like how windows 10 does that. basically when activated it blinks 5 times and then stops. pretty neat. > > What program in Windows 10, or what area? I don't think I've noticed any part of windows 10 or 11 or any program running in it having that behavior. Is this an option or in some particular place?
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What program in Windows 10, or what area? I don't think I've noticed any part of windows 10 or 11 or any program running in it having that behavior. Is this an option or in some particular place?

@Harley its literally everywhere on windows 10

e.g notepad

explorer search

windows search

> What program in Windows 10, or what area? I don't think I've noticed any part of windows 10 or 11 or any program running in it having that behavior. Is this an option or in some particular place? @Harley its literally everywhere on windows 10 e.g notepad ![](https://cdn.discordapp.com/attachments/587761956526751784/1192720968846676008/notepad_PISW6QsoGY.gif) explorer search ![](https://cdn.discordapp.com/attachments/587761956526751784/1192720968423047228/explorer_PAwQjh5fNz.gif) windows search ![](https://cdn.discordapp.com/attachments/587761956526751784/1192720967898763264/d5OAguTjt0.gif)
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@ThinkingPolygons

Hey, thanks for the examples! Weird that it does that in some places and products, but not all. But yes, I never noticed that. Thanks for your patience in pointing that out.

@ThinkingPolygons Hey, thanks for the examples! Weird that it does that in some places and products, but not all. But yes, I never noticed that. Thanks for your patience in pointing that out.
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Module meeting agreed on:

  • Have this be a boolean option, no need to overload the preferences for something this small.
  • Use the standard (Windows as reference, preferably what the "slow" standard is) blinking speed.
  • Only blink while the editor/widget is active.
Module meeting agreed on: * Have this be a boolean option, no need to overload the preferences for something this small. * Use the standard (Windows as reference, preferably what the "slow" standard is) blinking speed. * Only blink while the editor/widget is active.
Harley Acheson force-pushed TextCursors from 61a6a5ef47 to d38eaadfc0 2024-03-23 01:11:26 +01:00 Compare
Harley Acheson added 1 commit 2024-03-23 01:21:04 +01:00
Harley Acheson changed title from WIP: UI: Blinking Text Cursors to UI: Blinking Text Cursors 2024-03-23 01:43:05 +01:00
Harley Acheson added 2 commits 2024-03-26 22:58:55 +01:00
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Even though the behavior now is much nicer since it only blinks when needed, I think the option to toggle it off must come back.

In the same way that a blinking cursor is an accessibility feature (for example to make it easier to find the cursor for the visually impaired), being able to disable blinking is also an accesibility feature for those who prefer reduced motion.

If you google for "disable blink caret cursor" you'll find thousands of questions on how to disable it on all kinds of software (browsers, terminals, word processing, operating-system level).

Once the option to disable it comes back, to me this is ready to go +1

Even though the behavior now is much nicer since it only blinks when needed, I think the option to toggle it off must come back. In the same way that a blinking cursor is an accessibility feature (for example to make it easier to find the cursor for the visually impaired), being able to disable blinking is also an accesibility feature for those who prefer reduced motion. If you google for "disable blink caret cursor" you'll find thousands of questions on how to disable it on all kinds of software (browsers, terminals, word processing, operating-system level). Once the option to disable it comes back, to me this is ready to go +1
Harley Acheson added 2 commits 2024-04-10 18:41:43 +02:00
Harley Acheson added 1 commit 2024-04-10 19:28:52 +02:00
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@blender-bot build

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Harley Acheson added 2 commits 2024-04-11 03:48:00 +02:00
Pablo Vazquez approved these changes 2024-04-11 12:28:01 +02:00
Harley Acheson added 2 commits 2024-04-11 19:27:59 +02:00
Harley Acheson added 1 commit 2024-04-11 20:48:46 +02:00
Harley Acheson added 1 commit 2024-04-24 21:07:06 +02:00
Harley Acheson added 1 commit 2024-04-24 21:10:43 +02:00
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@HooglyBoogly

I double-checked this and have to say I misspoke. Text Editor here uses a region draw_overlay for the cursor, but Console does not. I couldn't figure out how to do so with the way that it draws.

@HooglyBoogly I double-checked this and have to say I misspoke. Text Editor here uses a region draw_overlay for the cursor, but Console does not. I couldn't figure out how to do so with the way that it draws.
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From your project repository, check out a new branch and test the changes.
git fetch -u TextCursors:Harley-TextCursors
git checkout Harley-TextCursors
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Reference: blender/blender#116595
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