GPv3: Duplicate layer #117974

Merged
Falk David merged 9 commits from PratikPB2123/blender:gpv3-duplicate-layer into main 2024-02-16 14:07:39 +01:00
Member

Port legacy layer duplicate operator

Port legacy layer duplicate operator
Pratik Borhade added 1 commit 2024-02-08 07:01:40 +01:00
Pratik Borhade added 1 commit 2024-02-08 08:08:23 +01:00
Iliya Katushenock added this to the Grease Pencil project 2024-02-08 08:16:06 +01:00
Pratik Borhade requested review from Falk David 2024-02-08 08:51:43 +01:00
Pratik Borhade requested review from Amélie Fondevilla 2024-02-08 08:51:43 +01:00
Pratik Borhade added the
Module
Grease Pencil
label 2024-02-08 08:51:53 +01:00
Falk David requested changes 2024-02-08 10:35:47 +01:00
Falk David left a comment
Member

Thanks, added some comments.

Thanks, added some comments.
@ -429,0 +440,4 @@
return OPERATOR_CANCELLED;
}
Layer *active_layer = grease_pencil.get_active_layer();
Member

This can be a Layer & since you checked if there is an active layer before.

This can be a `Layer &` since you checked if there is an active layer before.
filedescriptor marked this conversation as resolved
@ -429,0 +445,4 @@
const Array<int> frame_numbers = active_layer->sorted_keys();
for (int frame : frame_numbers) {
grease_pencil.insert_blank_frame(new_layer, frame, 0, BEZT_KEYTYPE_KEYFRAME);
Member

Instead of iterating over the keys here, iterate over active_layer->frames() like so:

for (const auto &[key, frame], active_layer->frames().items()) {

This means we can use the frame.type so we can pass it to insert_blank_frame.
Also use active_layer->get_frame_duration_at(key) to get the duration.

Instead of iterating over the keys here, iterate over `active_layer->frames()` like so: ``` for (const auto &[key, frame], active_layer->frames().items()) { ``` This means we can use the `frame.type` so we can pass it to `insert_blank_frame`. Also use `active_layer->get_frame_duration_at(key)` to get the duration.
Author
Member

Thanks. Updated the PR
get_frame_duration_at looks bit faulty. Calculating wrong duration value (causing assert hit)

Thanks. Updated the PR `get_frame_duration_at` looks bit faulty. Calculating wrong duration value (causing assert hit)
Member

Can you paste the error you get? 🤔

Can you paste the error you get? 🤔
Author
Member

Sure: Assert hit at BLI_assert(duration >= 0); in add_frame()
I think frames returned by frames() are not sorted

Call Stack
>	blender.exe!_BLI_assert_abort() Line 49	C
 	blender.exe!blender::bke::greasepencil::Layer::add_frame(int key, int drawing_index, int duration) Line 768	C++
 	blender.exe!GreasePencil::insert_blank_frame(blender::bke::greasepencil::Layer & layer, int frame_number, int duration, eBezTriple_KeyframeType keytype) Line 1754	C++
 	blender.exe!blender::ed::greasepencil::grease_pencil_layer_duplicate_exec(bContext * C, wmOperator * op) Line 452	C++
 	blender.exe!wm_operator_invoke(bContext * C, wmOperatorType * ot, const wmEvent * event, PointerRNA * properties, ReportList * reports, const bool poll_only, bool use_last_properties) Line 1563	C++
 	blender.exe!wm_operator_call_internal(bContext * C, wmOperatorType * ot, PointerRNA * properties, ReportList * reports, const wmOperatorCallContext context, const bool poll_only, const wmEvent * event) Line 1752	C++
 	blender.exe!WM_operator_name_call_ptr(bContext * C, wmOperatorType * ot, wmOperatorCallContext context, PointerRNA * properties, const wmEvent * event) Line 1801	C++
 	blender.exe!WM_operator_name_call_ptr_with_depends_on_cursor(bContext * C, wmOperatorType * ot, wmOperatorCallContext opcontext, PointerRNA * properties, const wmEvent * event, const char * drawstr) Line 1990	C++
 	blender.exe!ui_apply_but_funcs_after(bContext * C) Line 1048	C++
 	blender.exe!ui_handler_region_menu(bContext * C, const wmEvent * event, void * __formal) Line 11687	C++
 	blender.exe!wm_handler_ui_call(bContext * C, wmEventHandler_UI * handler, const wmEvent * event, const bool always_pass) Line 834	C++
 	blender.exe!wm_handlers_do_intern(bContext * C, wmWindow * win, wmEvent * event, ListBase * handlers) Line 3325	C++
 	blender.exe!wm_handlers_do(bContext * C, wmEvent * event, ListBase * handlers) Line 3444	C++
 	blender.exe!wm_event_do_handlers(bContext * C) Line 4071	C++
 	blender.exe!WM_main(bContext * C) Line 616	C++
 	blender.exe!main(int argc, const char * * __formal) Line 578	C++

Test file: duplicate-layer.blend

Sure: Assert hit at ` BLI_assert(duration >= 0);` in `add_frame()` I think frames returned by `frames()` are not sorted <details> <summary> Call Stack </summary> ``` > blender.exe!_BLI_assert_abort() Line 49 C blender.exe!blender::bke::greasepencil::Layer::add_frame(int key, int drawing_index, int duration) Line 768 C++ blender.exe!GreasePencil::insert_blank_frame(blender::bke::greasepencil::Layer & layer, int frame_number, int duration, eBezTriple_KeyframeType keytype) Line 1754 C++ blender.exe!blender::ed::greasepencil::grease_pencil_layer_duplicate_exec(bContext * C, wmOperator * op) Line 452 C++ blender.exe!wm_operator_invoke(bContext * C, wmOperatorType * ot, const wmEvent * event, PointerRNA * properties, ReportList * reports, const bool poll_only, bool use_last_properties) Line 1563 C++ blender.exe!wm_operator_call_internal(bContext * C, wmOperatorType * ot, PointerRNA * properties, ReportList * reports, const wmOperatorCallContext context, const bool poll_only, const wmEvent * event) Line 1752 C++ blender.exe!WM_operator_name_call_ptr(bContext * C, wmOperatorType * ot, wmOperatorCallContext context, PointerRNA * properties, const wmEvent * event) Line 1801 C++ blender.exe!WM_operator_name_call_ptr_with_depends_on_cursor(bContext * C, wmOperatorType * ot, wmOperatorCallContext opcontext, PointerRNA * properties, const wmEvent * event, const char * drawstr) Line 1990 C++ blender.exe!ui_apply_but_funcs_after(bContext * C) Line 1048 C++ blender.exe!ui_handler_region_menu(bContext * C, const wmEvent * event, void * __formal) Line 11687 C++ blender.exe!wm_handler_ui_call(bContext * C, wmEventHandler_UI * handler, const wmEvent * event, const bool always_pass) Line 834 C++ blender.exe!wm_handlers_do_intern(bContext * C, wmWindow * win, wmEvent * event, ListBase * handlers) Line 3325 C++ blender.exe!wm_handlers_do(bContext * C, wmEvent * event, ListBase * handlers) Line 3444 C++ blender.exe!wm_event_do_handlers(bContext * C) Line 4071 C++ blender.exe!WM_main(bContext * C) Line 616 C++ blender.exe!main(int argc, const char * * __formal) Line 578 C++ ``` </details> Test file: [duplicate-layer.blend](/attachments/589adf78-d5d4-45df-a51c-11c9023fe45f)
Member

Ah sorry, the correct way to do this is:

const int duration = frame.is_implicit_hold() ? 0 : layer.get_frame_duration_at(key);
Ah sorry, the correct way to do this is: ``` const int duration = frame.is_implicit_hold() ? 0 : layer.get_frame_duration_at(key); ```
Author
Member

So get_frame_duration_at is correct indeed 🙂

So `get_frame_duration_at` is correct indeed 🙂
filedescriptor marked this conversation as resolved
@ -429,0 +450,4 @@
if (!empty_keyframes) {
for (const int frame_number : frame_numbers) {
const Drawing *drawing = grease_pencil.get_drawing_at(*active_layer, frame_number);
Member

This can be a const Drawing &

This can be a `const Drawing &`
filedescriptor marked this conversation as resolved
Pratik Borhade added 1 commit 2024-02-08 11:13:11 +01:00
Pratik Borhade added 1 commit 2024-02-08 13:01:39 +01:00
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5ece69e311
Use is_implicit_hold
Falk David approved these changes 2024-02-08 13:04:25 +01:00
Falk David left a comment
Member

Looks good now, thanks.

Looks good now, thanks.
Member

@blender-bot build

@blender-bot build
Hans Goudey reviewed 2024-02-08 16:10:03 +01:00
@ -429,0 +436,4 @@
const bool empty_keyframes = RNA_boolean_get(op->ptr, "empty_keyframes");
if (!grease_pencil.has_active_layer()) {
BKE_reportf(op->reports, RPT_ERROR, "No Active Layer to duplicate");
Member

Active Layer -> active layer

Typically these sorts of things aren't capitalized in the UI

`Active Layer` -> `active layer` Typically these sorts of things aren't capitalized in the UI
@ -429,0 +454,4 @@
for (const int frame_number : frame_numbers) {
const Drawing &drawing = *grease_pencil.get_drawing_at(active_layer, frame_number);
Drawing *new_drawing = grease_pencil.get_editable_drawing_at(new_layer, frame_number);
*new_drawing = *MEM_new<bke::greasepencil::Drawing>(__func__, drawing);
Member

Maybe I'm missing something, this looks odd to me though. It looks like it's a memory leak, since it's allocating space for a drawing, but then just copying its contents into the memory pointed to by new_drawing.

Does this work?

*new_drawing = bke::greasepencil::Drawing(drawing);
Maybe I'm missing something, this looks odd to me though. It looks like it's a memory leak, since it's allocating space for a drawing, but then just copying its contents into the memory pointed to by `new_drawing`. Does this work? ``` *new_drawing = bke::greasepencil::Drawing(drawing); ```
Author
Member

I've tried this. Got crash in constructor.
Dumb idea, I really didn't think about the memory leak, thanks 😅

Call stack
 	blender.exe!std::_Atomic_storage<int,4>::load(const std::memory_order _Order) Line 1006	C++
 	blender.exe!blender::ImplicitSharingInfo::is_expired() Line 82	C++
 	blender.exe!blender::ImplicitSharingInfo::add_user() Line 88	C++
>	blender.exe!blender::bke::CurvesGeometry::CurvesGeometry(const blender::bke::CurvesGeometry & other) Line 99	C++
 	blender.exe!blender::bke::greasepencil::Drawing::Drawing(const blender::bke::greasepencil::Drawing & other) Line 298	C++
 	blender.exe!MEM_new<blender::bke::greasepencil::Drawing,blender::bke::greasepencil::Drawing const &>(const char * allocation_name, const blender::bke::greasepencil::Drawing & <args_0>) Line 277	C++
 	blender.exe!blender::bke::greasepencil::copy_drawing_array(blender::Span<GreasePencilDrawingBase const *> src_drawings, blender::MutableSpan<GreasePencilDrawingBase *> dst_drawings) Line 523	C++
 	blender.exe!BKE_grease_pencil_duplicate_drawing_array(const GreasePencil * grease_pencil_src, GreasePencil * grease_pencil_dst) Line 1420	C++
 	blender.exe!grease_pencil_copy_data(Main * __formal, ID * id_dst, const ID * id_src, const int __formal) Line 107	C++
 	blender.exe!BKE_id_copy_ex(Main * bmain, const ID * id, ID * * r_newid, int flag) Line 655	C++
 	blender.exe!blender::deg::`anonymous namespace'::id_copy_inplace_no_main(const ID * id, ID * newid) Line 286	C++
 	blender.exe!blender::deg::`anonymous namespace'::deg_expand_copy_on_write_datablock(const blender::deg::Depsgraph * depsgraph, const blender::deg::IDNode * id_node) Line 821	C++
 	blender.exe!blender::deg::deg_update_copy_on_write_datablock(const blender::deg::Depsgraph * depsgraph, const blender::deg::IDNode * id_node) Line 898	C++
 	blender.exe!blender::deg::deg_evaluate_copy_on_write(Depsgraph * graph, const blender::deg::IDNode * id_node) Line 1033	C++
 	blender.exe!blender::deg::DepsgraphNodeBuilder::add_id_node::__l11::<lambda>(Depsgraph * depsgraph) Line 182	C++
 	[External Code]	
 	blender.exe!blender::deg::`anonymous namespace'::evaluate_node(const blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * operation_node) Line 108	C++
 	blender.exe!blender::deg::`anonymous namespace'::deg_task_run_func(TaskPool * pool, void * taskdata) Line 121	C++
 	blender.exe!Task::operator()() Line 167	C++
 	blender.exe!tbb_task_pool_run(TaskPool * pool, Task && task) Line 217	C++
 	blender.exe!tbb_task_pool_work_and_wait(TaskPool * pool) Line 229	C++
 	blender.exe!BLI_task_pool_work_and_wait(TaskPool * pool) Line 473	C++
 	blender.exe!blender::deg::`anonymous namespace'::evaluate_graph_threaded_stage(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, TaskPool * task_pool, const blender::deg::`anonymous-namespace'::EvaluationStage stage) Line 324	C++
 	blender.exe!blender::deg::deg_evaluate_on_refresh(blender::deg::Depsgraph * graph) Line 430	C++
 	blender.exe!deg_flush_updates_and_refresh(blender::deg::Depsgraph * deg_graph, const DepsgraphEvaluateSyncWriteback sync_writeback) Line 49	C++
 	blender.exe!DEG_evaluate_on_refresh(Depsgraph * graph, DepsgraphEvaluateSyncWriteback sync_writeback) Line 81	C++
 	blender.exe!scene_graph_update_tagged(Depsgraph * depsgraph, Main * bmain, bool only_if_tagged) Line 2575	C++
 	blender.exe!BKE_scene_graph_update_tagged(Depsgraph * depsgraph, Main * bmain) Line 2623	C++
 	blender.exe!wm_event_do_depsgraph(bContext * C, bool is_after_open_file) Line 486	C++
 	blender.exe!wm_event_do_refresh_wm_and_depsgraph(bContext * C) Line 509	C++
 	blender.exe!wm_event_do_notifiers(bContext * C) Line 734	C++
 	blender.exe!WM_main(bContext * C) Line 619	C++
 	blender.exe!main(int argc, const char * * __formal) Line 578	C++
I've tried this. Got crash in constructor. Dumb idea, I really didn't think about the memory leak, thanks 😅 <details> <summary> Call stack </summary> ``` blender.exe!std::_Atomic_storage<int,4>::load(const std::memory_order _Order) Line 1006 C++ blender.exe!blender::ImplicitSharingInfo::is_expired() Line 82 C++ blender.exe!blender::ImplicitSharingInfo::add_user() Line 88 C++ > blender.exe!blender::bke::CurvesGeometry::CurvesGeometry(const blender::bke::CurvesGeometry & other) Line 99 C++ blender.exe!blender::bke::greasepencil::Drawing::Drawing(const blender::bke::greasepencil::Drawing & other) Line 298 C++ blender.exe!MEM_new<blender::bke::greasepencil::Drawing,blender::bke::greasepencil::Drawing const &>(const char * allocation_name, const blender::bke::greasepencil::Drawing & <args_0>) Line 277 C++ blender.exe!blender::bke::greasepencil::copy_drawing_array(blender::Span<GreasePencilDrawingBase const *> src_drawings, blender::MutableSpan<GreasePencilDrawingBase *> dst_drawings) Line 523 C++ blender.exe!BKE_grease_pencil_duplicate_drawing_array(const GreasePencil * grease_pencil_src, GreasePencil * grease_pencil_dst) Line 1420 C++ blender.exe!grease_pencil_copy_data(Main * __formal, ID * id_dst, const ID * id_src, const int __formal) Line 107 C++ blender.exe!BKE_id_copy_ex(Main * bmain, const ID * id, ID * * r_newid, int flag) Line 655 C++ blender.exe!blender::deg::`anonymous namespace'::id_copy_inplace_no_main(const ID * id, ID * newid) Line 286 C++ blender.exe!blender::deg::`anonymous namespace'::deg_expand_copy_on_write_datablock(const blender::deg::Depsgraph * depsgraph, const blender::deg::IDNode * id_node) Line 821 C++ blender.exe!blender::deg::deg_update_copy_on_write_datablock(const blender::deg::Depsgraph * depsgraph, const blender::deg::IDNode * id_node) Line 898 C++ blender.exe!blender::deg::deg_evaluate_copy_on_write(Depsgraph * graph, const blender::deg::IDNode * id_node) Line 1033 C++ blender.exe!blender::deg::DepsgraphNodeBuilder::add_id_node::__l11::<lambda>(Depsgraph * depsgraph) Line 182 C++ [External Code] blender.exe!blender::deg::`anonymous namespace'::evaluate_node(const blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * operation_node) Line 108 C++ blender.exe!blender::deg::`anonymous namespace'::deg_task_run_func(TaskPool * pool, void * taskdata) Line 121 C++ blender.exe!Task::operator()() Line 167 C++ blender.exe!tbb_task_pool_run(TaskPool * pool, Task && task) Line 217 C++ blender.exe!tbb_task_pool_work_and_wait(TaskPool * pool) Line 229 C++ blender.exe!BLI_task_pool_work_and_wait(TaskPool * pool) Line 473 C++ blender.exe!blender::deg::`anonymous namespace'::evaluate_graph_threaded_stage(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, TaskPool * task_pool, const blender::deg::`anonymous-namespace'::EvaluationStage stage) Line 324 C++ blender.exe!blender::deg::deg_evaluate_on_refresh(blender::deg::Depsgraph * graph) Line 430 C++ blender.exe!deg_flush_updates_and_refresh(blender::deg::Depsgraph * deg_graph, const DepsgraphEvaluateSyncWriteback sync_writeback) Line 49 C++ blender.exe!DEG_evaluate_on_refresh(Depsgraph * graph, DepsgraphEvaluateSyncWriteback sync_writeback) Line 81 C++ blender.exe!scene_graph_update_tagged(Depsgraph * depsgraph, Main * bmain, bool only_if_tagged) Line 2575 C++ blender.exe!BKE_scene_graph_update_tagged(Depsgraph * depsgraph, Main * bmain) Line 2623 C++ blender.exe!wm_event_do_depsgraph(bContext * C, bool is_after_open_file) Line 486 C++ blender.exe!wm_event_do_refresh_wm_and_depsgraph(bContext * C) Line 509 C++ blender.exe!wm_event_do_notifiers(bContext * C) Line 734 C++ blender.exe!WM_main(bContext * C) Line 619 C++ blender.exe!main(int argc, const char * * __formal) Line 578 C++ ``` </details>
Author
Member

Also crashing sometimes in grease_pencil_blend_write
With current PR, I tried MEM_FreeN to avoid memory leak, but leak is still occurring somehow 👀

Also crashing sometimes in `grease_pencil_blend_write` With current PR, I tried `MEM_FreeN` to avoid memory leak, but leak is still occurring somehow 👀
Author
Member

ok, so the crash in grease_pencil_blend_write was due to presence of vertex group.
Without them, crash still occurs but this time drawing->runtime memory is freed right after assigning bke::greasepencil::Drawing(drawing);
The destructor is called hence the memory is freed, then crash triggers due to accessing this freed memory in depsgraph evaluation.

ok, so the crash in `grease_pencil_blend_write` was due to presence of vertex group. Without them, crash still occurs but this time drawing->runtime memory is freed right after assigning `bke::greasepencil::Drawing(drawing);` The destructor is called hence the memory is freed, then crash triggers due to accessing this freed memory in depsgraph evaluation.
Author
Member

Updated the PR to use add_duplicate_drawings() / add_empty_drawing() instead :)

Updated the PR to use `add_duplicate_drawings()` / `add_empty_drawing()` instead :)
Member

Just to confirm @PratikPB2123, do you get crashes in main regarding the vertex groups?

Just to confirm @PratikPB2123, do you get crashes in `main` regarding the vertex groups?
Author
Member

In main, no.

And now with this change, it's not crashing either with vgroups.

In main, no. And now with this change, it's not crashing either with vgroups.
Pratik Borhade added 1 commit 2024-02-09 08:18:00 +01:00
Pratik Borhade added 1 commit 2024-02-11 13:12:08 +01:00
Pratik Borhade requested review from Falk David 2024-02-12 11:51:34 +01:00
Pratik Borhade requested review from Hans Goudey 2024-02-12 11:51:46 +01:00
Pratik Borhade added 2 commits 2024-02-12 12:48:32 +01:00
Pratik Borhade added 1 commit 2024-02-16 12:19:41 +01:00
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7fb6a69d2a
Merge branch 'main' into gpv3-duplicate-layer and fix conflicts
Falk David approved these changes 2024-02-16 12:29:45 +01:00
Member

@blender-bot build

@blender-bot build
Falk David merged commit 1077aebaa6 into main 2024-02-16 14:07:39 +01:00
Falk David referenced this issue from a commit 2024-02-16 14:07:40 +01:00
Pratik Borhade deleted branch gpv3-duplicate-layer 2024-02-17 07:01:04 +01:00
Jeroen Bakker referenced this issue from a commit 2024-02-19 08:10:14 +01:00
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Reference: blender/blender#117974
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