UI: Changes to Props Dialogs #118640
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Reference: blender/blender#118640
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Delete Branch "Harley/blender:PropsDialogsTitles"
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Improved titles and confirm button text for 15 props dialogs.
For example, the "Resize Image" Props dialog changes from the image on top to the one below, with better description and confirmation text:
All the changes:
Why rephrase "Resize image"? It seems to me that "Scale image to new size" suggests using a scaling factor or percentage, but the dialog expects absolute pixel numbers. I'm not sure the new title is more accurate in that regard?
Either way these look pleasantly communicative. A bit more verbose and a lot less cryptic
@HadrienBrissaud
I'm not wedded to any of this phrasing and appreciate any and all suggestions for improvement.
My thinking with "Scale image to new size", right or wrong, was my feeling that "resize" on its own can imply non-scale changes. Like a canvas can be resized larger than the image inside it, or an image can be resized by clipping. So I just liked the combination of "Scale Image", "New Size" and "Resize" making it clear the image will scaled to the new size.
But again, open to all suggestions. You would prefer a title of just "Resize Image" and button text of "Resize"?
Right, I didn't realize there is potential for ambiguity. One program I use call these "Resize image" and "Resize canvas" respectively, and Krita calls them "Scale image to new size" and "Resize canvas". I don't think there's a notion of canvas anywhere in Blender, and we're not introducing one now, so your initial suggestion seems good !
"Scale" is a better description of an operation on an image that is interpolated (via scaling) to a new dimension, than "resize".
Scale implies a destructive pixel action (ie, you are changing the actual pixels), while Resize implies a non-destructive action (such as making a vector graphic larger, or increasing the size of a canvas.)
Part of my feeling that the dialog needs to be clear is that I find the menu item name to be unclear on this.
So if we changed this item to say "Scale..." then I wouldn't care as much about the dialog text.
@HadrienBrissaud's comment about "scale" suggesting a scaling factor or percentage is true, in that you can read that word as a verb or a noun. Gimp solves that by showing it as "Scale Image..." even though, like us, it seems redundant to use "image" again for an item on the "Image" menu.
Sorry, i may have made my point poorly - i thought your original image up above was fine. Headline doesn't match the button text, but i thought the headline made the situation clear enough and is a good idea.
(IE, I don't know that "resize" needs to be renamed across the full software in every possible use, that seems outside the scope of good minor UX improvement as you're approaching here)