Fix #98014: Preserve tool when exiting full screen area #119856
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Reference: blender/blender#119856
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Delete Branch "ChengduLittleA/blender:fix-98014"
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Since some tools share same brush fields in
toolsettings
, the tool canget overwritten when exiting fullscreen and multiple
ScrArea
s havingdifferent brush settings (like a image editor space could have different
texture paint tool than what is selected in the 3d viewport in texture
paint mode).
This patch fixes the problem by putting the original
ScrArea
to thelast in
screen->areabase
, so when exiting fullscreen, the tool getspreserved since it's always the last one to be set.
Thanks for the fix, works for me!
Would probably be good though to have someone else at least quickly look over it, since I can't do the code review and wouldn't know if there's another preferred way of doing this.
This isn't really my area.
@JulianEisel is it something you can review?
@JulianEisel The fix is only a couple of lines, do you think it is the right approach or some other way should be investigated?
Relying on the order of areas in the screen for a tool system feature is quite weak, and can break easily. Let's not create such hidden logical dependencies. I rather have some explicit heuristics select an active tool as the screen state changes.
Following discussion in !98014 this seems solved for now, so I guess we can close this anyway?
Requesting changes, see previous comment.
Yeah seems that we could close this because the brush asset system has apparently solved the issue.
Pull request closed