Anim: Per bone wire width for custom shapes #120176

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Christoph Lendenfeld wants to merge 36 commits from ChrisLend/blender:bone_wire_width into main

When changing the target branch, be careful to rebase the branch in your fork to match. See documentation.

36 Commits

Author SHA1 Message Date
Christoph Lendenfeld 00de6bd49d also use width_compression in no_geom 2024-05-02 12:16:10 +02:00
Christoph Lendenfeld 21134ffd7f pass wire compression to shader 2024-05-02 12:11:42 +02:00
Christoph Lendenfeld 763140d73d Merge branch 'main' into bone_wire_width 2024-05-02 10:38:43 +02:00
Christoph Lendenfeld cdde5731ec remove outdated comment 2024-04-30 13:06:52 +02:00
Christoph Lendenfeld ce5b4ad054 Merge branch 'main' into bone_wire_width 2024-04-30 12:44:26 +02:00
Christoph Lendenfeld 35542d33dc move compression value to central location 2024-04-26 16:41:56 +02:00
Christoph Lendenfeld faa27a98a6 fix license info 2024-04-26 16:33:06 +02:00
Christoph Lendenfeld eb527b5fb9 Merge branch 'main' into bone_wire_width 2024-04-26 16:05:49 +02:00
Christoph Lendenfeld e7225f70d6 Merge branch 'main' into bone_wire_width 2024-04-25 15:20:00 +02:00
Christoph Lendenfeld 4dc0eb7969 improve comment 2024-04-18 11:42:05 +02:00
Christoph Lendenfeld 5565b24f1e remove unused iface arguments 2024-04-18 11:38:20 +02:00
Christoph Lendenfeld 41863289c9 use different AA flag 2024-04-18 11:31:11 +02:00
Christoph Lendenfeld a78cb3a793 remove code of setting an index of edge_ofs to 0
now it properly creates the geometry based on the
direction of the line
2024-04-18 11:13:06 +02:00
Christoph Lendenfeld 6432d1d092 Merge branch 'main' into bone_wire_width 2024-04-18 09:39:25 +02:00
Christoph Lendenfeld f1c557543a constness and var location 2024-04-16 17:41:15 +02:00
Christoph Lendenfeld 617844ca7d stub implementation of no_geom shader 2024-04-16 17:24:56 +02:00
Christoph Lendenfeld 2c2e8f7892 versioning and creation code 2024-04-16 11:40:28 +02:00
Christoph Lendenfeld cf8442b0f7 AA working, but why 2024-04-16 11:25:34 +02:00
Christoph Lendenfeld cc8021915c AA almost working 2024-04-16 10:13:08 +02:00
Christoph Lendenfeld fb75ac7329 Merge branch 'main' into bone_wire_width 2024-04-16 08:39:34 +02:00
Christoph Lendenfeld c3693292f2 Merge branch 'main' into bone_wire_width 2024-04-12 15:57:09 +02:00
Christoph Lendenfeld 68dc0f83ea Merge branch 'main' into bone_wire_width 2024-04-11 14:58:04 +02:00
Christoph Lendenfeld 646a5dcc66 wip of AA 2024-04-09 17:24:31 +02:00
Christoph Lendenfeld 4d38f44941 Merge branch 'main' into bone_wire_width 2024-04-09 15:36:46 +02:00
Christoph Lendenfeld 8a055462cc fix issue with armature object not having outlines 2024-04-02 17:27:02 +02:00
Christoph Lendenfeld 0aed56ddeb Merge branch 'main' into bone_wire_width 2024-04-02 17:18:59 +02:00
Christoph Lendenfeld e9ca371695 fix loose edges display 2024-04-02 16:26:53 +02:00
Christoph Lendenfeld 80dc3d72cd comments and formatting 2024-04-02 16:00:50 +02:00
Christoph Lendenfeld a759cb8306 bone thickness no longer clamped 2024-04-02 15:57:46 +02:00
Christoph Lendenfeld 2919bd7536 passing through values from RNA 2024-04-02 15:17:30 +02:00
Christoph Lendenfeld a4ff2a5750 pass wire width through vertex shader 2024-04-02 14:13:29 +02:00
Christoph Lendenfeld d0d731c845 spell out "screen space" 2024-04-02 14:10:23 +02:00
Christoph Lendenfeld 9bc0285758 trim down code 2024-04-02 14:09:11 +02:00
Christoph Lendenfeld 3b5cab475a copy behavior of edge thickness 2024-04-02 13:01:52 +02:00
Christoph Lendenfeld b7fe168a10 Merge branch 'main' into bone_wire_width 2024-04-02 11:36:36 +02:00
Christoph Lendenfeld 0aae56c3bb overlay armature lines test 2024-03-18 22:04:26 +01:00