Christoph Lendenfeld
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00de6bd49d
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also use width_compression in no_geom
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2024-05-02 12:16:10 +02:00 |
Christoph Lendenfeld
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21134ffd7f
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pass wire compression to shader
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2024-05-02 12:11:42 +02:00 |
Christoph Lendenfeld
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763140d73d
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Merge branch 'main' into bone_wire_width
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2024-05-02 10:38:43 +02:00 |
Christoph Lendenfeld
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cdde5731ec
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remove outdated comment
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2024-04-30 13:06:52 +02:00 |
Christoph Lendenfeld
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ce5b4ad054
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Merge branch 'main' into bone_wire_width
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2024-04-30 12:44:26 +02:00 |
Christoph Lendenfeld
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35542d33dc
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move compression value to central location
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2024-04-26 16:41:56 +02:00 |
Christoph Lendenfeld
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faa27a98a6
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fix license info
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2024-04-26 16:33:06 +02:00 |
Christoph Lendenfeld
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eb527b5fb9
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Merge branch 'main' into bone_wire_width
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2024-04-26 16:05:49 +02:00 |
Christoph Lendenfeld
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e7225f70d6
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Merge branch 'main' into bone_wire_width
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2024-04-25 15:20:00 +02:00 |
Christoph Lendenfeld
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4dc0eb7969
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improve comment
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2024-04-18 11:42:05 +02:00 |
Christoph Lendenfeld
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5565b24f1e
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remove unused iface arguments
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2024-04-18 11:38:20 +02:00 |
Christoph Lendenfeld
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41863289c9
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use different AA flag
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2024-04-18 11:31:11 +02:00 |
Christoph Lendenfeld
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a78cb3a793
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remove code of setting an index of edge_ofs to 0
now it properly creates the geometry based on the
direction of the line
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2024-04-18 11:13:06 +02:00 |
Christoph Lendenfeld
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6432d1d092
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Merge branch 'main' into bone_wire_width
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2024-04-18 09:39:25 +02:00 |
Christoph Lendenfeld
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f1c557543a
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constness and var location
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2024-04-16 17:41:15 +02:00 |
Christoph Lendenfeld
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617844ca7d
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stub implementation of no_geom shader
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2024-04-16 17:24:56 +02:00 |
Christoph Lendenfeld
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2c2e8f7892
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versioning and creation code
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2024-04-16 11:40:28 +02:00 |
Christoph Lendenfeld
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cf8442b0f7
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AA working, but why
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2024-04-16 11:25:34 +02:00 |
Christoph Lendenfeld
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cc8021915c
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AA almost working
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2024-04-16 10:13:08 +02:00 |
Christoph Lendenfeld
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fb75ac7329
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Merge branch 'main' into bone_wire_width
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2024-04-16 08:39:34 +02:00 |
Christoph Lendenfeld
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c3693292f2
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Merge branch 'main' into bone_wire_width
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2024-04-12 15:57:09 +02:00 |
Christoph Lendenfeld
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68dc0f83ea
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Merge branch 'main' into bone_wire_width
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2024-04-11 14:58:04 +02:00 |
Christoph Lendenfeld
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646a5dcc66
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wip of AA
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2024-04-09 17:24:31 +02:00 |
Christoph Lendenfeld
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4d38f44941
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Merge branch 'main' into bone_wire_width
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2024-04-09 15:36:46 +02:00 |
Christoph Lendenfeld
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8a055462cc
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fix issue with armature object not having outlines
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2024-04-02 17:27:02 +02:00 |
Christoph Lendenfeld
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0aed56ddeb
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Merge branch 'main' into bone_wire_width
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2024-04-02 17:18:59 +02:00 |
Christoph Lendenfeld
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e9ca371695
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fix loose edges display
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2024-04-02 16:26:53 +02:00 |
Christoph Lendenfeld
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80dc3d72cd
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comments and formatting
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2024-04-02 16:00:50 +02:00 |
Christoph Lendenfeld
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a759cb8306
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bone thickness no longer clamped
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2024-04-02 15:57:46 +02:00 |
Christoph Lendenfeld
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2919bd7536
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passing through values from RNA
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2024-04-02 15:17:30 +02:00 |
Christoph Lendenfeld
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a4ff2a5750
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pass wire width through vertex shader
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2024-04-02 14:13:29 +02:00 |
Christoph Lendenfeld
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d0d731c845
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spell out "screen space"
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2024-04-02 14:10:23 +02:00 |
Christoph Lendenfeld
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9bc0285758
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trim down code
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2024-04-02 14:09:11 +02:00 |
Christoph Lendenfeld
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3b5cab475a
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copy behavior of edge thickness
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2024-04-02 13:01:52 +02:00 |
Christoph Lendenfeld
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b7fe168a10
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Merge branch 'main' into bone_wire_width
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2024-04-02 11:36:36 +02:00 |
Christoph Lendenfeld
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0aae56c3bb
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overlay armature lines test
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2024-03-18 22:04:26 +01:00 |