WIP: Cycles: Importance Resampling #121023
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Reference: blender/blender#121023
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Delete Branch "weizhen/blender:restir"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Implement Reservoir-based Spatial and Temporal Importance Resampling, aka ReSTIR.
This is heavily WIP and inefficient, currently only implemented initial and spatial resampling for direct illumination, works on CPU with surface lit by area light, sphere light and mesh light.
TODO:
use_direct_light
is falseFIX:
Cleanup:
buffer
instead ofrender_buffer
if it is already availableDebug options:
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A suggestion to checkout the paper "Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing"
@weizhen in case you've missed:
Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing
And...
Source Code (Direct Lighting Part) for SIGGRAPH 2024 Paper "Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing"
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