IO: Use FileHandler in Node Editors #121051
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Reference: blender/blender#121051
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Delete Branch "guishe/blender:fh-node"
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Use
FileHandlers
to handle file drag-n-drop in Node Editors. Drop-boxesstill remain since they handle Images ID drag-n-drop.
This also allows to open/drag-n-drop multiple files at once.
Also this will allow add-ons to also support drag-n-drop for images and movies in
node editors while still providing access to Blender's native support
since File Handlers let users choose which to invoke if there's
multiple configured.
Note:
This makes to
NODE_OT_add_file
to do natively whatNWAddMultipleImages
(NodeWrangler
operator) does.@ -717,0 +750,4 @@
node->id = (ID *)image;
}
nodes.append(node);
position[1] -= node->height * 2;
At this point I can't get the real node size I believe, needs first a node draw call(?), it's ok to leave as this way?
I think this can be modal operator with timer (to perform animation) to looks like usual nodes spreading.
I don't think
node->height
has any meaningful value, it's only used for custom-sized nodes.The modal operation with a timer like Iliya suggests could be pretty cool. But using some hardcoded value here would be fine too. It's probably around 200 or something, would require some testing though.
Added a animation (and updated video in description), looks better
This works well, the effect is pretty cool and helps to give context to where the nodes end up.
@blender-bot build