WIP: UI: Status Bar Keymaps When Idle #121059

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Harley Acheson wants to merge 8 commits from Harley/blender:IdleKeymaps into main

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Show all mouse-related keymap items in the status bar when just
hovering in an area, rather than the current display of mouse
operations that change with keyboard modifiers. Only updates on change
of region.


For example currently when you move your mouse into a 3DView you see this:

image

The three items above will change to three other items when you press Shift, Ctrl, or Alt.

With this PR the status bar looks like this when hovering in the 3DView in Object Mode:

image

Timeline:

image

Outliner:

image

Hovering over a corner "action zone":

image

This shows far more more information and options than we see now. And it has a nicer transition between this and operations. I think this removes more code than adds as well.

Here is an example of nicer transitions. In the following you will see that while hovering over an editor edge it shows options including "Resize" for Left Mouse Drag. Start dragging and you then see the different options that apply while dragging. Because the two things show in the status bar with similar formats it seems like a cohesive system.

image

Show all mouse-related keymap items in the status bar when just hovering in an area, rather than the current display of mouse operations that change with keyboard modifiers. Only updates on change of region. --- For example currently when you move your mouse into a 3DView you see this: ![image](/attachments/5da0bba8-e05b-4df7-90dd-4783088d3790) The three items above will change to three other items when you press Shift, Ctrl, or Alt. With this PR the status bar looks like this when hovering in the 3DView in Object Mode: ![image](/attachments/9a3fc4a7-6e3d-4559-bdc2-6ce259b1d54e) Timeline: ![image](/attachments/5bb7f07d-99bc-4a43-a9d2-f783ac60456b) Outliner: ![image](/attachments/03f8cb3e-132f-4657-87a8-83439aa660bf) Hovering over a corner "action zone": ![image](/attachments/e60875e9-b509-4150-b274-63312e3eb2c1) This shows far more more information and options than we see now. And it has a nicer transition between this and operations. I think this removes more code than adds as well. Here is an example of nicer transitions. In the following you will see that while hovering over an editor edge it shows options including "Resize" for Left Mouse Drag. Start dragging and you then see the different options that apply while dragging. Because the two things show in the status bar with similar formats it seems like a cohesive system. ![image](/attachments/9dfc669d-a839-4692-b432-da5636eeb8af)
Harley Acheson added 1 commit 2024-04-25 04:34:11 +02:00
211cf0e620 WIP: UI: Status Bar Keymaps When Idle
Show all mouse-related keymap items in the status bar when just
hovering in an area, rather than the current display of mouse
operations that change with keyboard modifiers. Only updates on change
of region.
Harley Acheson added this to the User Interface project 2024-04-25 04:35:04 +02:00
Harley Acheson requested review from Pablo Vazquez 2024-04-25 04:35:11 +02:00
Harley Acheson added 2 commits 2024-04-25 19:07:47 +02:00
Harley Acheson added 2 commits 2024-04-27 03:33:51 +02:00
Harley Acheson added 2 commits 2024-04-27 19:02:26 +02:00
Harley Acheson added 1 commit 2024-04-27 22:03:59 +02:00
This pull request is marked as a work in progress.

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From your project repository, check out a new branch and test the changes.
git fetch -u IdleKeymaps:Harley-IdleKeymaps
git checkout Harley-IdleKeymaps
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Reference: blender/blender#121059
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