Fix: Add leftColor variable only to handle shader #122803

Merged
Jacques Lucke merged 1 commits from laurynas/blender:fix-curves-handle-drawing into main 2024-06-13 19:32:45 +02:00
Contributor

Variable leftColor is added to global variable overlay_edit_smooth_color_iface in current version.
In result it is added to every following shader using overlay_edit_smooth_color_iface.

Variable `leftColor` is added to global variable `overlay_edit_smooth_color_iface` in current version. In result it is added to every following shader using `overlay_edit_smooth_color_iface`.
Laurynas Duburas added 1 commit 2024-06-05 21:54:54 +02:00
Laurynas Duburas requested review from Hans Goudey 2024-06-05 21:55:15 +02:00
Hans Goudey reviewed 2024-06-05 22:46:40 +02:00
Hans Goudey left a comment
Member

I have to say unfortunately I don't really understand the problem. Is it that finalColor is missing?

I have to say unfortunately I don't really understand the problem. Is it that `finalColor` is missing?
Author
Contributor

No. Some shaders get leftColor though they do not need it.
Try changing that line, to:

.vertex_out(overlay_edit_smooth_color_iface.smooth(Type::VEC4, "leftColor")
                    .smooth(Type::VEC4, "leftColor"))

The error duplicate member 'leftColor' will occur during overlay_edit_particle_strand compilation., though overlay_edit_particle_strand has nothing to do the leftColor.

Everything is working right now, but it is wrong doing.

No. Some shaders get `leftColor` though they do not need it. Try changing that line, to: ```c .vertex_out(overlay_edit_smooth_color_iface.smooth(Type::VEC4, "leftColor") .smooth(Type::VEC4, "leftColor")) ``` The error `duplicate member 'leftColor'` will occur during `overlay_edit_particle_strand` compilation., though `overlay_edit_particle_strand` has nothing to do the `leftColor`. Everything is working right now, but it is wrong doing.
Laurynas Duburas changed title from Fix: Add leftColor variable only to handle shader to WIP: Fix: Add leftColor variable only to handle shader 2024-06-10 21:03:53 +02:00
Member

Is there a reason for why this is WIP?

Is there a reason for why this is WIP?
Member

Aha, I see, thanks!

Aha, I see, thanks!
Author
Contributor

It will be obsolete, if #122910 is accepted.
#122910 is almost completed, so I decided to mark this one WIP not to waste anyone's time.

It will be obsolete, if #122910 is accepted. #122910 is almost completed, so I decided to mark this one WIP not to waste anyone's time.
Author
Contributor

The #122910 will hang for a while so I'm activating this one.

More realistic problem scenario. Define variable leftColor in
overlay_edit_particle_strand_vert.glsl or any other defined bellow overlay_edit_curves_handle in overlay_edit_mode_info.hh. Draw manager will fail to init with duplicate member 'leftColor'.

The #122910 will hang for a while so I'm activating this one. More realistic problem scenario. Define variable `leftColor` in `overlay_edit_particle_strand_vert.glsl` or any other defined bellow `overlay_edit_curves_handle` in `overlay_edit_mode_info.hh`. Draw manager will fail to init with `duplicate member 'leftColor'`.
Laurynas Duburas changed title from WIP: Fix: Add leftColor variable only to handle shader to Fix: Add leftColor variable only to handle shader 2024-06-12 14:36:55 +02:00
Jacques Lucke approved these changes 2024-06-13 19:32:03 +02:00
Jacques Lucke merged commit d954e74963 into main 2024-06-13 19:32:45 +02:00
Laurynas Duburas deleted branch fix-curves-handle-drawing 2024-06-13 20:14:31 +02:00
Sign in to join this conversation.
No reviewers
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset System
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Viewport & EEVEE
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Asset Browser Project
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Module
Viewport & EEVEE
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Severity
High
Severity
Low
Severity
Normal
Severity
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#122803
No description provided.