Fix #123181: Sculpt Transform tools dont keep verts on the symmetry axis #123428

Merged
Philipp Oeser merged 2 commits from lichtwerk/blender:123181 into blender-v4.2-release 2024-06-20 15:41:33 +02:00
Member

From the user perspective, the transform tools in editmode and
sculptmode look like the same tools, the equal behavior could be
expected.

So now set vertices on the mirror axis (check with the same epsilon as
editmode transform) while transforming, replicating what
mesh_transdata_mirror_apply does.

From the user perspective, the transform tools in editmode and sculptmode look like the same tools, the equal behavior could be expected. So now set vertices on the mirror axis (check with the same epsilon as editmode transform) while transforming, replicating what `mesh_transdata_mirror_apply` does.
Philipp Oeser added 1 commit 2024-06-19 12:10:39 +02:00
From the user perspective, the transform tools in editmode and
sculptmode look like the same tools, the equal behavior could be
expected.

So now set vertices on the mirror axis (check with the same epsilon as
editmode transform) while transforming, replicating what
`mesh_transdata_mirror_apply` does.
Philipp Oeser added this to the Module: Sculpt, Paint & Texture project 2024-06-19 12:10:53 +02:00
Philipp Oeser requested review from Hans Goudey 2024-06-19 12:11:00 +02:00
Philipp Oeser requested review from Sean Kim 2024-06-19 12:11:08 +02:00
Iliya Katushenock reviewed 2024-06-19 12:44:16 +02:00
@ -138,6 +138,8 @@ static std::array<float4x4, 8> transform_matrices_init(
return mats;
}
#define TRANSFORM_MAXDIST_MIRROR 0.00002f

static constexpr const float transform_mirror_max_distance_eps = 0.00002f;

`static constexpr const float transform_mirror_max_distance_eps = 0.00002f;`
Member

Agreed, but the const is unnecessary

Agreed, but the `const` is unnecessary

Oh, yeah, it seems we can not change constexpr varibles even at compile time...

Oh, yeah, it seems we can not change `constexpr` varibles even at compile time...
Sean Kim approved these changes 2024-06-19 21:47:39 +02:00
Sean Kim left a comment
Member

Appears to work the same in Edit mode and Sculpt mode now, no code comments from me, though I agree with Iliya and Hans on the constexpr

Appears to work the same in Edit mode and Sculpt mode now, no code comments from me, though I agree with Iliya and Hans on the `constexpr`
Philipp Oeser added 1 commit 2024-06-20 09:27:59 +02:00
Hans Goudey approved these changes 2024-06-20 14:29:11 +02:00
Philipp Oeser merged commit 5a8003091c into blender-v4.2-release 2024-06-20 15:41:33 +02:00
Philipp Oeser deleted branch 123181 2024-06-20 15:41:41 +02:00
Sign in to join this conversation.
No reviewers
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset System
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Code Documentation
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
FBX
Interest
Freestyle
Interest
Geometry Nodes
Interest
glTF
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Viewport & EEVEE
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Asset Browser Project
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Asset System
Module
Core
Module
Development Management
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Module
Viewport & EEVEE
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Severity
High
Severity
Low
Severity
Normal
Severity
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#123428
No description provided.