Refactor: Sculpt: Add face set offset parameter for BMesh functions #127640

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Sean Kim merged 1 commits from Sean-Kim/blender:unique-face-set-bmesh into main 2024-09-15 23:24:34 +02:00
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Part of #118145.

Even though BMesh face set functionality does not currently work, there
are some reasonable assumptions we can make about the needed parameters
for some APIs.

This commit changes the signature for relevant unique face set functions
so that future changes are easier when / if face sets are fully
supported within BMesh.

Part of #118145. Even though BMesh face set functionality does not currently work, there are some reasonable assumptions we can make about the needed parameters for some APIs. This commit changes the signature for relevant unique face set functions so that future changes are easier when / if face sets are fully supported within BMesh.
Sean Kim added 1 commit 2024-09-15 06:07:01 +02:00
Refactor: Sculpt: Add face set offset parameter for BMesh functions
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aff64aeaff
Part of 118145.

Even though BMesh face set functionality does not currently work, there
are some reasonable assumptions we can make about the needed parameters
for some APIs.

This commit changes the signature and introduces new methods that are
effecitvely stubs so that future changes are easier when / if face sets
are fully supported within BMesh.
Sean Kim added this to the Sculpt, Paint & Texture project 2024-09-15 06:07:06 +02:00
Author
Member

@blender-bot build

@blender-bot build
Sean Kim merged commit 5c38eb0d81 into main 2024-09-15 23:24:34 +02:00
Sean Kim deleted branch unique-face-set-bmesh 2024-09-15 23:24:37 +02:00
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Reference: blender/blender#127640
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