Fix: DRW: Broken multiview support with inverted scale object instances #130179

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Philipp Oeser merged 1 commits from fclem/blender:fix-128085-4.2 into blender-v4.2-release 2024-11-13 13:25:53 +01:00

If a DrawGroup contained both inverted and non-inverted scale
the command generate shader would output the resource_id
content at conflicting indices. This is because the number of
instances stored inside the DrawGroup are the original
count before multiview. Actually, only start was taking the
multi-view count into account.

We cannot modify the value on CPU otherwise it would increase
the instance count for each submission. So the fix is to
pass the view count to the command generate shader and
multiply the instance count where needed.

Fix #128085

Pull Request: #128854

If a `DrawGroup` contained both inverted and non-inverted scale the command generate shader would output the `resource_id` content at conflicting indices. This is because the number of instances stored inside the `DrawGroup` are the original count before multiview. Actually, only `start` was taking the multi-view count into account. We cannot modify the value on CPU otherwise it would increase the instance count for each submission. So the fix is to pass the view count to the command generate shader and multiply the instance count where needed. Fix #128085 Pull Request: https://projects.blender.org/blender/blender/pulls/128854
Clément Foucault added the
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Clément Foucault added 1 commit 2024-11-12 16:08:37 +01:00
Fix: DRW: Broken multiview support with inverted scale object instances
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b8c76c2178
If a `DrawGroup` contained both inverted and non-inverted scale
the command generate shader would output the `resource_id`
content at conflicting indices. This is because the number of
instances stored inside the `DrawGroup` are the original
count before multiview. Actually, only `start` was taking the
multi-view count into account.

We cannot modify the value on CPU otherwise it would increase
the instance count for each submission. So the fix is to
pass the view count to the command generate shader and
multiply the instance count where needed.

Fix #128085

Pull Request: #128854

# Conflicts:
#	source/blender/draw/intern/draw_command_shared.hh
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Clément Foucault force-pushed fix-128085-4.2 from b8c76c2178 to 8418456ca4 2024-11-13 12:11:12 +01:00 Compare
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Philipp Oeser merged commit 56f3ed305b into blender-v4.2-release 2024-11-13 13:25:53 +01:00
Philipp Oeser deleted branch fix-128085-4.2 2024-11-13 13:25:57 +01:00
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Reference: blender/blender#130179
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