Workboard | Bugs | High Priority Bugs | Known Issues | Unclassified Reports | Pending Pull Requests | Module Interest
Wiki: Contains info on how to contribute (Developer, Artist or otherwise), code documentation and ideas for future projects.
This project includes sculpting, vertex and image painting.
The module is active but in a transitional period without an official module owner.
There are weekly meetings on Tuesday 6pm CET
Active tasks are visible on the workboard.
If you want to get involved, contact us (info below) and check out the Get Involved page.
Coordinator: @JulienKaspar, @JosephEagar
Developers: @JosephEagar, @ideasman42, @Jeroen-Bakker, @mont29, Ramil Roosileht
Artists: Daniel Bystedt, @JulienKaspar, Ramil Roosileht
- Chat: #sculpt-paint-texture-module on blender chat
- Mailing List: bf-committers
- Bug reports and patches are to be tagged with #sculpt_paint_texture
- Long Term Design: Asset Creation Pipeline Design
The workboard is split up into the following columns:
|Community Tasks||Tasks marked as "Good First Issue" that are free to work on by any contributor.|
|To Do||Confirmed tasks that will be worked on next by the module.|
|In Progress||Tasks that are assigned and actively developed.|
|In Review||Tasks that are mostly done and are getting final code review.|
|Done||Accepted or committed tasks that still documentation and release notes.|
|Design||Design tasks for the currently active projects. These are subject to discussion and changes.|
|Inactive||Inactive projects and long term to do's. These are slowly transitioned to the Wiki.|