Jorijn de Graaf bonj
  • Joined on 2023-02-10
Jorijn de Graaf commented on issue blender/blender#121985 2024-05-19 19:23:54 +02:00
Applying a geometry nodes modifier that adds new mesh geometry converts all vertex groups to attributes

Using a mesh boolean instead of a join geometry node seems to mostly work, but comes with other caviats.

Jorijn de Graaf commented on issue blender/blender#121985 2024-05-19 19:07:11 +02:00
Applying a geometry nodes modifier that adds new mesh geometry converts all vertex groups to attributes

Reading that issue it doesn't really seem like the same problem at all? But I guess maybe both issues end up being fixed by the same thing.

Jorijn de Graaf commented on issue blender/blender#99197 2024-05-19 19:06:13 +02:00
Geometry Nodes: writing attributes (from procedurally created geometry) to vertex groups not working

Apparently I had a related issue, so I'll post it as a comment here: Applying a geometry nodes modifier that adds new mesh geometry converts all vertex groups to attributes. This happens…

Jorijn de Graaf commented on issue blender/blender#121985 2024-05-19 19:03:48 +02:00
Applying a geometry nodes modifier that adds new mesh geometry converts all vertex groups to attributes

Oh I didn't notice that issue; fair enough.

Jorijn de Graaf opened issue blender/blender#121985 2024-05-19 18:59:19 +02:00
Applying a geometry nodes modifier that adds new mesh geometry converts all vertex groups to attributes
Jorijn de Graaf commented on issue blender/blender#118414 2024-02-22 14:48:10 +01:00
Shear: enter an angle instead of offset

I'm still confused here. so if I enter offset value 2, operator evaluates it as tan(2 radian)?

That's the wrong way around, let me try to explain it with some examples: When you enter…

Jorijn de Graaf deleted branch fix/duplicate-geometry-nodes from bonj/blender 2024-02-21 14:33:54 +01:00
Jorijn de Graaf commented on pull request blender/blender#118420 2024-02-21 14:32:59 +01:00
Fix #118395: Use copy instead of new for geometry nodes in modifiers list

Uh ignore that review request, I was trying to react with a thumbs up and my phone had a moment. I really ought to get a new one at some point..

Jorijn de Graaf commented on pull request blender/blender#118420 2024-02-20 20:43:45 +01:00
Fix #118395: Use copy instead of new for geometry nodes in modifiers list

Should this also be merged into the 4.1 release? Would be nice, but no problem if it's too late.

Jorijn de Graaf commented on pull request blender/blender#118422 2024-02-20 00:28:33 +01:00
Fix #118116: Only hide solid mesh if overlays are enabled

Rebased, retargeted, and added the requested brackets.

Jorijn de Graaf commented on pull request blender/blender#118422 2024-02-20 00:25:46 +01:00
Fix #118116: Only hide solid mesh if overlays are enabled

Sure, done.

Jorijn de Graaf pushed to fix/retopology-hides-solid-mesh at bonj/blender 2024-02-20 00:25:21 +01:00
356285e973 Add requested brackets
Jorijn de Graaf pushed to fix/retopology-hides-solid-mesh at bonj/blender 2024-02-20 00:24:08 +01:00
94e49d4666 Only hide solid mesh if overlays are enabled
42a74a28f2 Fix #117780: Allow Embossing With Horizontal Layouts
42faf9d242 Fix #116082: support changing interface socket bl_socket_idname
edcdbf1cbd Fix race condition in "All" asset library building
d0cf0f34dc Cleanup: make format
Compare 39 commits »
Jorijn de Graaf commented on issue blender/blender#118414 2024-02-20 00:18:48 +01:00
Shear: enter an angle instead of offset

offset = tan(radians(90) - angle)

Hi, I'm not able to verify this.

My bad, it's just tan(angle); I found it through trial and error, and 90 minus 36 degrees was what I needed in a…

Jorijn de Graaf created pull request blender/blender#118422 2024-02-17 23:55:59 +01:00
Fix #118116: Only hide solid mesh if overlays are enabled
Jorijn de Graaf created branch fix/retopology-hides-solid-mesh in bonj/blender 2024-02-17 23:52:17 +01:00
Jorijn de Graaf pushed to fix/retopology-hides-solid-mesh at bonj/blender 2024-02-17 23:52:17 +01:00
Jorijn de Graaf pushed to main at bonj/blender 2024-02-17 23:51:09 +01:00
b78c57ece0 Only hide solid mesh if overlays are enabled
c2b56ca468 Cleanup: prevent unnecessary copy of VArray
1e20f06c21 BLI: add utility to simplify creating proper random access iterator
4acbda91f8 Merge branch 'blender-v4.1-release'
a677518cb5 Fix #118351: Pixel Shift with Win32 Clipboard DibV5 Image Transfer
Compare 5 commits »
Jorijn de Graaf created branch main in bonj/blender 2024-02-17 23:51:09 +01:00
Jorijn de Graaf created pull request blender/blender#118420 2024-02-17 23:19:25 +01:00
Fix #118395: Use copy instead of new for geometry nodes in modifiers list