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Animation: Armature symmetrize ebones refactor
There's plenty of other improvements you could make to the original code, but I think the more important thing is to make just those improvements that make #105385 trivial to do. If after that…
NLA is editable even when the animation data is linked
Seem like all edit methods filter before starting to work on clips – how about adding a new filter flag?
B.e. ANIMFILTER_DATA_NOT_LINKED
and filter using the strips id prop `ID_IS_LINKED(stri…
NLA is editable even when the animation data is linked
Probably related: The NLA track edibility can be toggled by pressing tab.
Animation: Armature symmetrize ebones refactor
At first a tried to move only the selection part to a seperate method but it leads to issues. When both bones are selected and if the ebone_iter gets deselected no temp pointer gets set.
That's…
generate compiler_commands.json file as make config option
WIP: Animation: Armature symmetrize ebones refactor